Valve and Epic are taking drastically different approaches to blockchain and NFT games on their storefronts, as Valve has moved to remove them from its platform.
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Blue Box Games addresses death threats against the studio over their upcoming game, Abandoned
"This not only affects us as a team, but everyone within our environments. Other businesses, families and everyone surrounding us. We want to work in a safe environment."
Read More »Guildford Games Festival is returning on December 3rd
Guildford Games Festival will be returning in December this year.
Read More »George Osborn and Terry Haynes appointed co-chairs of gaming charity Games Aid
Terry Haynes (Business Development Manager at Studio Gobo) and George Osborn (Head of Campaigns and Communications at Ukie) have been appointed as the new co-chairs of video games industry charity Games Aid.
Read More »Bridging the (fundraising) gap – remaking the case for a games industry charity
George Osborn and Terry Haynes, Co-Chairs of Games Aid, outline why an effective industry charity can play a crucial role in supporting small organisations across the UK
Read More »Mobile gaming veterans found new studio Papukaya, to create games for “people who don’t identify as gamers.”
“Our industry often views the games market as made up of people who identify as gamers. In doing so, we’re turning a blind eye to the massive population of non-gamers who would play games"
Read More »[From the industry] Unity Technologies Achieves Net Zero Carbon Emissions
"We recognise that Unity plays a critical role in a sustainable future - not just through our own commitment, but with the unique ability to support our customers using Unity’s technology to help decarbonise their businesses.”
Read More »ArenaNet and Undead Labs founder Jeff Strain launches new studio, Possibility Space.
"We felt this was the right time to create something new–a studio built from the ground up to embrace evolving needs and perspectives for both players and developers."
Read More »FIFA wants EA to more than double its payments for their next licensing deal
A decision is expected by the end of the year, but EA has already made public overtures to a future for the series under a new name.
Read More »Gaming forum ResetEra acquired for $4.55 million
Gaming forum ResetEra has been acquired by M.O.B.A. Network for the sum of $4.55 million.
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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