The Chinese investment company Tencent, better known as the owners of Riot Games and others, is in discussion to buy a majority stake in Supercell Oy, the Finland-based developer of Clash of Clans and Clash Royale, according to The Wall Street Journal. Read more on the eSports Observer >>>
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Ex-Evolution and Sony Liverpool devs found new studio Fabrik
Former EA and Blast Furnace staffers also on board, debut game due this year
Read More »Paul "ReDeYe" Chaloner talks hosting a Major
The build-up is nearly over and the hype and excitement is sweeping through the Dota community. Valve’s first Major to hit the Philippines is now imminent. It feels like an age ago that we saw Team Secret win convincingly in Shanghai, where the great quality Dota 2 was marred by …
Read More »When Winners Lose: The psychology of falling apart at a Major
It was only a few months ago that China collapsed at The Shanghai Major. Despite having three of the top four teams at The International, not a single team finished in the Top 8 at Shanghai, an unprecedented decline for the region’s Dota rankings. Read more on theScore eSports >>>
Read More »Seven-figure salaries, sold-out stadiums: Is pro video gaming a sport?
Hordes of fans queue outside, eagerly awaiting a glimpse of their heroes. Inside, a shining trophy stands upon a pedestal. The players arrive, eyeing it covetously as they make their way to their positions. Suited pundits have had their say and hand over to the commentators. One team forms a …
Read More »Valve to release The Lab renderer for Unity
Full source code included for tool featuring reported 10 directional lights per pass, 8K shadow textures and increased performance in VR
Read More »Soulbound Studios using Improbable’s SpatialOS for new MMO
Chronicles of Elyria will use world-building tech to create game where players can grow old, die and be reincarnated
Read More »Vicon’s latest cameras introduce high-definition motion capture
Mo-cap specialists adds two new models to its family of products
Read More »Game mechanics cannot be protected by copyright
Developers are going to find it increasingly more difficult to protect their game mechanics under copyright law following a ruling from a Texas court judge. The ruling stems from a case in which DaVinci Editrice sued Ziko Games over a game with mechanics that were identical to its own,GamaSutrareports. DaVinci’s …
Read More »Starbreeze acquires Defender of the Crown and other Cinemaware IP
Cinemaware’s stable of games IP now has a new owner – Payday developer Starbreeze. The studio has paid €525k to acquire the company’s assorted games brands, included in which is the Defender of the Crown series. The purchase was made with Starbreeze’s VR platform StarVR in mind. "Defender of the …
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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