Mighty No.9 has an established track record of upsetting its fan base, and today’s trailer for the game really hasn’t helped the cause. ‘Mighty No. 9’s Marketing Is Embarrassing To Everyone’ was Kotaku‘s assessment, while Polygon‘s went with the headline ‘Mighty No. 9’s new trailer is a ‘masterclass’ in Marketing …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
The Big Game: Overwatch
As a developer, Blizzard is famed for taking complex and often impenetrable genres and making them accessible to the mass market. In 2004, it launched World of Warcraft to critical acclaim: millions signed up to play Blizzard’s take on the MMO. And as recently as 2014, the firm has given …
Read More »NASSCOM advisory board signs up Sumo, Vlambeer and Samsung
Partners will help curate speakers for Indian dev conference, as well as building relationships with other international firms, for two years
Read More »PS4 Neo exists because ‘PlayStation VR was going to be terrible on a launch PS4’
Comments from a source described as a chief technical officer (CTO) working in the industry” have suggested that current PS4s may not offer the best experience for those looking to get a PlayStation VR. IBTimes reports that a feature in the latest issue of Edge quotes the insider as saying: …
Read More »UK talent development initiative Tranzfuser announces first teams
Government-backed programme will help budding studios produce a working prototype and apply for further funding of up to £25,000 to start a company
Read More »Titan Souls studio Acid Nerve wins Best Game at Jamchester
UK’s ‘biggest ever game jam’ saw over 200 devs build games in three days based on ‘You already won’ theme
Read More »PS4 has sold over 40m units globally
Sony’s PS4 shows no signs of letting up, with the firm announcing that it has sold 40m consoles. This announcement comes by way of the new PlayStation-focused Sony Interactive Entertainment division, and reveals that as of May 22nd 2016, more than 40m PS4s have been shifted worldwide. This figure was …
Read More »Why is the new Doom so important? It asks the questions other shooters aren’t, argues Supergiant dev
Writer and designer of Bastion and Transistor believes that Id’s reboot now presents the alternative to the ‘cookie-cutter standard of today’
Read More »Endemol grabs Mirror’s Edge TV series rights
Mirror’s Edge is the next game IP to get the screen treatment, although this time it’s for TV as opposed to the cinema. Deadline reports that Endemol Shine Studios, a division of Endemol Shine North America, has grabbed the rights to a TV action series. We clearly see Mirror’s Edge …
Read More »‘BAFTA’s Breakthrough Brits opens new doors for indie devs’
Creative Assembly senior games designer Catherine Woolley was named as one of BAFTA's Breakthrough Brits in 2015. Ahead of the closing of submissions for this year's awards on May 30th, she reflects on the importance of highlighting up-and-coming games talent in the UK
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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