Total sales of virtual reality headsets will reach $895m by the end of 2016, according to market research firm Strategy Analytics. The prediction is somewhat lower than other recent estimates. SuperData last month estimated that the entire VR sector, including hardware and software, will reach $3.6bn this year – and …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Consortium sequel off to strong start on Fig
PC sci-fi curiosity Consortium has taken a large stride toward receiving a sequel. Interdimensional Games has launched a Fig campaign to crowdfund the title. It’s after $300k, and just a couple of days in has already won pledges totally just under $200k. Consortium was released in 2014. On the face …
Read More »Mousesports sign German Vainglory team Rebirth of Empire
German eSports organisation Mousesports has entered the world of Vainglory by signing top European team Rebirth of Empire. Founded in 2015 Rebirth of Empire went on to win the Vainglory Master Series and finish third at the European Winter Live Championships in London, establishing themselves as one of the best …
Read More »Roll7: ‘A boxed release is a no-brainer’
Director Simon Bennett explains why devs should consider bringing their games to retail
Read More »Destiny’s story lead quits Bungie
CJ Cowan leaves studio after 13 years, half of which was spent on Activision’s online shooter
Read More »Nintendo orders removal of 3D Zelda tribute
A fan-made 3D Zelda game designed as a tribute to the RPG series has unsurprisingly been taken offline at Nintendo’s request. While only a browser demo, the software got its fair share of media coverage and was played by over half a million people before its removal. Nintendo asked us …
Read More »Facebook backs the MCV & Women in Games Awards 2016
Facebook has given its backing to next month’s Women in Games Awards, lining up as headline partner for the MCV and WIGJ event. The firm will also sponsor the Outstanding Contribution of the Year category of the special awards. Facebook is proud to sponsor this year’s Women in Gaming Awards,” …
Read More »How Stardew Valley won Steam
The games industry sometimes works in mysterious ways. When Stardew Valley launched on February 26th, who would have guessed that the indie farming simulation title would end up in Steam’s Top 10 games the following week, out-selling pre-orders for The Division? The game has amassed a devoted community, which might …
Read More »Square Enix aiding Sushee with Fear Effect revival
French developer launches Kickstarter for Fear Effect Sedna after Collective sign-off
Read More »Square Enix hopes Uncovered event will ‘ignite’ Final Fantasy
Publisher Square Enix says its next Final Fantasy game is the biggest production in the series’ history. And the firm hopes last week’s major Uncovered event will ignite the brand, as it looks to re-establish itself as an RPG powerhouse. The Final Fantasy series has endured a difficult few years, …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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