The creative director of Quantum Break says gamer anger over console exclusives leaves him baffled. Remedy announced in February that its upcoming Xbox One title was no-longer exclusive to the platform, and would also be coming to PC. This resulted in a backlash amongst a section of fans who felt …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Keywords expands art operations with Mindwalk acquisition
Beijing-based art and animation firm retains team and management after takeover
Read More »‘We should be charging more for indie games’
The games industry is undervaluing indie games, say leading publishers. The majority of indie games are sold for 10 or less, but this year a number of high profile titles have broken that barrier, including Jonathan Blow’s The Witness (30, pictured) and Camp Santo’s Firewatch (15), which has sparked online …
Read More »Fatshark’s Warhammer: End Times – Vermintide passes 500,000 sales
Swedish indie dev sees success on PC with licensed co-op shooter
Read More »Miitomo has been downloaded 3m times
Nintendo has revealed just how well its first foray into the mobile gaming space is doing. The platform holder took to Twitter (below) to announce that Miitomo has been downloaded three million times worldwide. This follows the app’s launch in the UK and American markets yesterday (March 31st). Miitomo was …
Read More »Oculus Rift launch is ‘like a beta’
The arrival of Oculus Rift was akin to a video game test launch, says GAME. The Rift was released via Oculus’ own website last week, although it was missing a couple of features – namely the special Oculus Touch controllers. And GAME boss Martyn Gibbs has played down fears that …
Read More »Dwarf Fortress dev: Moving from donations to Patreon doubled our income
‘Even a few steps is enough to drive everyone away,’ Tarn Adams says of previous method of funding ambitious simulation title
Read More »Final Fantasy XV needs to smash 10m copies to be a success
The latest entry in the Final Fantasy series needs to shift more than 10 million units to be considered a success. As reported by Kotaku UK, game director Hajime Tabata said at a press conference that Final Fantasy XV needs to hit this figure over its lifetime. This is a …
Read More »Heard About: Quantum Break
John Broomhall talks with Remedy’s Richard Lapington about creating the sound of the time-bending title
Read More »MCV Jobs Weekly: Justin Towell departs GamesRadar+
GamesRadar+’s reviews editor is now self-employed, EA names Laura Miele as EVP of global publishing and IO poaches Ubisoft director Ryan Barnard. Justin Towell departs GamesRadar+ Justin Towellhas just departed GamesRadar+ after ten years at Future to become self-employed. He joined the company in 2006, rising from editorial assistant to …
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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