FIFA publisher EA has announced that Laura Miele is joining its executive leadership team next month. The firm’s CEO Andrew Wilson announced Miele’s promotion in a blog post on its website, saying that her new role would be effective start Q1 2017 (April 1st). This is also when Peter Moore …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
SuperData: Digital games generated $6.2bn worldwide in February
Digital game sales were up ten per cent year-on-year this February, reaching a total value of $6.2b (4.4bn). That’s according to research firm SuperData, which reports that digital console games saw the largest growth – 34 per cent year-on-year. Console also saw a 27 per cent growth in audience. New …
Read More »15 year-old MMO is making $100m a month for Shanda Games
Chinese mobile games publisher Shanda Games is enjoying remarkable success from an unlikely source. The Legend of Mir Mobile is a port of 15 year-old Korean MMO The Legend of Mir 2. Tech In Asia reports that vice chair Zhu Xiaojing has said that the game is earning currently between …
Read More »Fixing Rovio’s broken wings
James Batchelor asks Rovio's EVP of games Wilhelm Taht how the Angry Birds firm is recovering from multiple layoffs, returning to its entrepreneurial roots and adapting to the free-to-play world
Read More »EXCLUSIVE: Would the games industry rather fight 1 horse-sized duck or 100 duck-sized horses?
As readers of MCV magazine will know, last month saw the introduction of a brand new section in which we ask THE burning question at the heart of the games industry. That question is this: Would you rather fight one horse-sized duck or 100 duck-sized horses? We didn’t want you …
Read More »Sony kicks off new PlayStation smartphone push
PlayStation Mobile may be dead, but Sony has used its demise as a platform to kick off a brand new push to release content onto smartphones. The news follows hot on the heels of the release of Nintendo’s first smartphone title, Miitomo, last week. Sony has formed a new company …
Read More »Legal dispute could see Ark: Survival Evolved pulled from sale
An argument has erupted between two developers that could jeopardise successful Early Access title Ark: Survival Evolved. As detailed by Kotaku, Dungeon Defenders developer Trendy Entertainment has alleged that one of its former employees, Jeremy Stieglitz, breached his non-compete clause by secretly working for Studio Wildcard on the development of …
Read More »Opinion: Will Sony accept Microsoft’s cross-platform invitation?
Last week was a triumphant GDC for Sony. PlayStation VR was the talk of San Francisco, and the firm’s return to game industry dominance is looking more assured with every passing press conference. But there was one question that the platform holder didn’t have an answer to last week, and …
Read More »Tools firm focused on VR storytelling raises $6m
Visionary VR insists its narrative creation tool will allow smaller devs to build for the medium
Read More »Dave Ranyard: Virtual reality heading for ‘anti-climax’
Former PlayStation studio boss warns against over-excitement surrounding VR during MCV & Develop Podcast
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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