Intel Developer Blog: Prevent observation and reverse-engineering for binaries of your code using the Tamper Protection Toolkit
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
There’s a Candy Crush Saga magazine
Puzzler Media is to publish a monthly Candy Crush magazine. It won’t tell the tale of… erm… god what happens in that game? Matching things in threes? It isn’t about all of whatever that is, anyway. It’s a puzzle compilation, with King’s branding, that costs 2.99. Puzzler is somewhat of …
Read More »PR experts will reveal how to get your game noticed at Interface 2016
Veterans from Indigo Pearl, Premier, Renaissance and Ansible to speak at May event
Read More »Next console Zelda will be ‘something new’
Nintendo’s in-development console Zelda title will reinvent the series in much the same way Ocarina of Time did. That’s according to series producer Eiji Aonuma, who has told Famitsu – as reported by Kotaku – that development is ticking along nicely. The game has really taken shape, and things have …
Read More »Interface 2016: Four leading PR veterans to reveal the secrets of getting your game noticed
Award-winning PR specialists will be speaking at Interface this May to help indie developers get their games in front of the world. Caroline Miller (owner of MCV award-winning Indigo Pearl), Lauren Dillon (account director at Premier PR’s games division), Stefano Petrullo (former Ubisoft PR boss turned owner of his own …
Read More »500 games launched daily on App Store, cost 40p on average
Data shows that around 2.5 million apps have been released to date on Apple’s mobile platform
Read More »Everybody’s Gone to the Rapture grabs 10 BAFTA nominations
The Chinese Room’s 2015 PS4 exclusive Everybody’s Gone to the Rapture is leading the charge in the 2016 British Academy Games Awards. The game has won itself an impressive ten nominations, with Sam Barlow’s Her Story and CD Projekt Red’s The Witcher 3: Wild Hunt both receiving seven. Five nominations …
Read More »Sony admits that Oculus will offer better virtual reality than PlayStation VR
Spending a huge among on the very best or a bit less on something that may be good enough – that appears to be the choice that will face VR buyers this year. Sony has in an extensive interview with Polygon said that the Oculus Rift (and presumably HTC Vive) …
Read More »Big Huge Games purchased by Nexon
Civilization designer Brian Reynolds and Tim Train reacquired rights to studio name following 38 Studios collapse in 2012
Read More »Gears of War 4 ‘possibly’ coming to PC
The developer of the next Gears of War has not ruled out a release for the game on PC. Speaking to Game Informer, studio head at The Coalition Rod Fergusson replied with a possibly” when asked if Gears of War 4 could ever come to PC. The news comes at …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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