It’s 1996 again – Pokmon Red, Green, Blue and Yellow took the No.1 spot in Japan last week according to data from Famitsu. The four titles on 3DS sold 69,234 units between them, but didn’t result in a substantial increase in 3DS hardware sales as one might expect. New 3DS …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Rez, plz – The role of MMOs in esports
Just because a game is competitive and popular doesn’t mean that it makes a good esport. Look at massively multiplayer online role-playing games. MMORPGs thrive on multiplayer—it’s right there in the name—and financially, they’re a multibillion-dollar industry. Yet as far as esports are concerned, MMORPGs are little more than a …
Read More »Winners chosen for Gadget Show Live Indie Zone
Eight UK indies to showcase their games later this month
Read More »Rocket League enters the esports world with Twitch-backed championship series
Rocket League now has a league of its own. Game-streaming sight Twitch and developer Psyonix announced today that the game will have its own championship series, giving the soccer/racer hybrid its own competitive league. Registration opens this month for the three-month season with a total prize pool of $75,000. This …
Read More »From Deptford to the Cloud: Why Roll7 shifted to remote working
The OlliOlli studio's Simon Bennett shares the team's journey to cloud-based collaboration
Read More »Spintires creator sets game to ‘self-destruct’ after clash with publisher
Pavel Zagrebelnyj appears to have embedded crashing time bombs into driving game after falling out with Oovee
Read More »Sólfar Studios uses Granite for Everest VR
Texture streaming middleware powers virtual reality exploration of world’s tallest mountain
Read More »Former Hearthstone world champ confirms new team
When Ispoke to James Firebat” Kostesichlast monthhe was still mulling over offers from new teams after his exit from Team Archon and the accompanying drama. He was also considering whether it might be wiser to go solo and build his profile as a streamer. Today he announced that he’s decided …
Read More »There will be no Disney Infinity 4.0 this year
Disney has said that it will not release a new standalone version of its toys-to-life series Disney Infinity in 2016. Instead, the company has vowed to support its most recent release, Disney Infinity 3.0, with a range of new content based on new and existing Disney properties. It’s the first …
Read More »‘There’s no end in sight’: Lessons from 26 years (and counting) of Unreal World
For nearly three decades, Finnish developers Sami Maaranen and Erkka Lehmus have been working on one game: Unreal World. As the game launches on Steam, Develop catches up with Maaranen to ask what he's learnt from taking his time
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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