“We see this as a perfect fit. This partnership will provide clients a seamless process from casting and talent management into creative shoot days, right through to delivery of final assets"
Read More »
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
DEVELOP/JOBS: Sharkmob – “We’re trusted and heard, which is a breath of fresh air.”
Sharkmob is a game studio based in Malmö, Sweden and London. The studio develops AAA quality games for PC and console, using Unreal Engine to power its ambitions of taking multiplayer games to new heights.
Read More »Windows 11 to feature Game Pass integration
Microsoft is continuing its aggressive Game Pass push, with the service being built in to Windows 11 via the Xbox App, making access to Game Pass "easier than ever."
Read More »Develop:Brighton announces first speakers and conference tracks for physical 2021 event from 26th of October
MCV/DEVELOP is looking forward to getting back to Brighton this October
Read More »Game operation costs: the unpredictable beast?
In this video, zeuz founder Manuel Karg digs deep into which risks matter most, which can be minimised, and which can be mitigated in order to prepare your game for any level of success [This content was created in association with Improbable]
Read More »Warner Bros Games (and AT&T) sells Golf Clash developer Playdemic to EA for $1.4bn
Deal to predate the Warner-Discovery merger with cash from the sale going to AT&T
Read More »Levelling Up: Chucklefish’s Caoimhe Roddy – “We see ourselves as a resource to be utilised by the indies we sign”
Caoimhe Roddy, publishing producer at Chucklefish, talks about the differences between indie and triple-A production and the importance of being self-sufficient
Read More »DEVELOP/JOBS: Lucid Games – “One of the stand-out things about Lucid for me is how I instantly felt part of the team.”
Lucid Games is an independent studio, developing cutting edge games, Located in one of the world’s most iconic cities, their studios are in the heart of Liverpool’s creative quarter.
Read More »Finding the fun: How Midwinter Entertainment improved Scavengers gameplay with rigorous testing
Discover how a tactical collaboration empowered Midwinter Entertainment to focus on what they do best
Read More »How to launch on Epic Games Store with Hybrid Cloud Hosting – A case study
Developing and operating a multiplayer game is a notoriously complex, time-consuming and expensive business. And when you launch your title on the Epic Games Store (EGS) the stakes are high and the world is watching.
Read More »-
[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
Read More » -
[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
-
[Industry news] TIGA responds to the Autumn Budget statement
-
[Industry news] EFAN.gg Launches Public Beta
-
[Industry news] Music+Sound Awards Reveal 2026’s Finalists
-
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
-
[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
-
[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
-
[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![Atelico AI Engine logo [Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games](https://mcvuk.com/wp-content/uploads/Atelico_AI_Engine_logo-110x75.jpg)
![TIGA Logo 2 [Industry news] TIGA responds to the Autumn Budget statement](https://mcvuk.com/wp-content/uploads/TIGA-Logo-2-110x75.jpg)
![effff [Industry news] EFAN.gg Launches Public Beta](https://mcvuk.com/wp-content/uploads/effff-110x75.jpg)
![dfgd [Industry news] Music+Sound Awards Reveal 2026’s Finalists](https://mcvuk.com/wp-content/uploads/dfgd-110x75.jpg)

![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
![SB SiteHeader 1 [Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards](https://mcvuk.com/wp-content/uploads/SB_SiteHeader-1-110x75.jpg)
![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)