The critics are saying that indie development is in trouble – but ID@Xbox European boss Agostino Simonetta says there’s never been a better time to be making games. Xbox’s indie man in Europe tells MCV why people are wrong about the indie apocalypse, and how developers can get their games …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Games retail braced for £70m Black Friday bonanza
This Friday could be the biggest sales day for games outside of a console launch. Over 70m is expected to be spent on games, consoles and accessories tomorrow (Friday, November 27th), based on MCV estimates. More retailers are involved this year than ever before, with the likes of GAME and …
Read More »Dragon’s Lair: The Movie restarts crowdfunding campaign
The cinematic adaptation of animated adventure game Dragon’s Lair has rebooted its crowdfunding campaign – despite being halfway to its funding goal. The iconic laserdisc title is being revived by movie director and original Dragon’s Lair creator Don Bluth and Gary Goldman, who were seeking $550,000 on Kickstarter. That money …
Read More »Rainbow Six Siege beta postponed days before launch
The open beta for the new Rainbow Six has been delayed due to technical problems. Rainbow Six Siege was granted a lengthy closed beta period, which was extended multiple times across September and October. A beta open to all PS4, Xbox One or PC users was planned to go live …
Read More »AMD ends support for almost all graphics cards released before 2013
A large number of AMD’s existing graphics cards will no longer be supported by the company. Accompanying the launch of its new Crimson driver, AMD has confirmed that it has dropped support for all non-GCN based cards, which includes the Radeon HD 5000 and Radeon HD 6000 series, as well …
Read More »Dying Light Season Pass price is being increased
Techland is increasing the price of the Season Pass for its zombie game Dying Light. Currently the Season Pass costs 15.99. However, this will be increased to 23.99 on December 8th. The studio says it’s doing this because upcoming expansion The Following has grown in scale and now offers more …
Read More »Codemasters closes Malta studio
UK developer/publisher to focus solely on racing games going forward
Read More »Analysts dispute GameStop’s Star Wars Battlefront and Halo 5 estimates
GameStop’s assessment of both physical sales of Star Wars Battlefront and digital sales of Halo 5 are incorrect, analysts have argued. The retailer yesterday said that EA’s Star Wars shooter fell short of expectations, with CEO Tony Bartel saying: We had high expectations that diminished somewhat as it got closer, …
Read More »Codemasters closing down non-racing operations
Long-struggling Codemasters has confirmed the closure of its Malta studio and stated its intention to focus exclusively on racing games. The Malta studio was opened just last year and released its first title, smartphone card game Battle Decks, this year. However, the failure of both that release and more recent …
Read More »Why investors should stop ignoring and undervaluing eSports’ golden growth potential
Last week, the best-performing media release of the year was revealed. It wasn’tSpectre, Adele’s new album or tickets for U2’s latest global tour. It wasFallout 4, a game from Bethesda Game Studios, which made $750m (497.6m) in a single day of sales. One of the biggest industries you may not …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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