"The only one benefitting is Valve, which makes astronomical profits."
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Crash Bandicoot 4 developer Toys for Bob is supporting development on Call of Duty: Warzone
It's a sign that Activision Blizzard may be focusing on a few 'cash cow' titles, with a large number of its studios now working on Call of Duty.
Read More »Microsoft increases the developer’s share of Microsoft Store PC game sales to 88%
"A clear, no-strings-attached revenue share means developers can bring more games to more players and find greater commercial success from doing so"
Read More »Xbox UK launches campaign for post-lockdown social gaming
69 per cent said they believe that video games would provide the best way to break the ice with colleagues
Read More »Stormcloud receives seven-figure investment from Dundee neighbours at 4J Studios
“What sets Stormcloud apart is the depth of experience in the team, many of whom have been making games for nearly 30 years"
Read More »[From the industry] World of Tanks launches on Steam
With over 160m registered players, the legendary free-to-play shooter is ready for new recruits
Read More »Activision-Blizzard CEO Bobby Kotick: “We don’t need M&A to grow the business”
"We’re really careful. So that’s why we haven’t done very many transactions over the years.”
Read More »PlayStation celebrates its ‘best year ever’ with 7.8m PS5s shipped
Playstation has had its best-ever financial year, with Sony reporting they have already shipped 7.8 million PS5 units.
Read More »Microsoft report a 50% jump in game revenues in Q3
“People are turning to Xbox more than ever to play and chat with friends and we saw record engagement this quarter led by strength on and off console"
Read More »62% of UK adults played games during the pandemic, says Ofcom
While younger people were more likely to play games, there was an increase across all age groups towards casual mobile gaming.
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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