Developers will be able to build their own websites, apps and online communities that connect with Halo 5: Guardians
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Blizzard brings balance back to Hearthstone by nuking Patron Warrior deck
After over half a year of dominance, next week will see one of Hearthstone’s most popular decks rendered obsolete. Players have since early this year been voicing concerns about the strength of a deck set known as Patron Warrior, which has become widely popular online and adopted by huge numbers …
Read More »The mainstream is coming for e-sports, but do e-sports need it?
E-sports are going mainstream. Well, that’s not strictly true. The world finals of Dota 2 werewatched by 20 million peoplethis year; last year, League of Legends picked upmore than 27 million for its finals, and 11.2 million of them watched it live. Esports arealreadymainstream. Read more at The Guardian >>>
Read More »Ubisoft acquires Rocksmith dev Longtail Studios
Rocksmith developer renamed Ubisoft Halifax, now recruiting
Read More »Ubisoft acquires Rocksmith developer Longtail Studios
Ubisoft has made another addition to its huge roster of first-party developers. The French publisher has purchased Longtail Studios, the developer who most recently worked on Rocksmith 2014 Edition. The Canada-based developer has been rebranded as Ubisoft Halifax, and will be focusing on developing mobile games. In the past, the …
Read More »Legend of Zelda: Twilight Princess HD remaster uncovered on Wii U
Following in the footsteps of Ocarina of Time, Majora’s Mask and Wind Waker, The Legend of Zelda: Twilight Princess could be set for a revamp. That’s the story building as fans uncover clues pointing towards a HD re-release of the 2006 Wii and GameCube Zelda instalment. Firstly, a shop icon …
Read More »A new answer to cross-platform compatibility: Multi-OS Engine for iOS and Android
Intel Developer Blog: An introduction to a new tool that will help you build games for leading mobile platforms
Read More »International Factfile 2015: Singapore
Despite having a population less than that of London, Singapore provides a thriving landscape for games businesses and serves as the Asian home for major Western publishers. It’s little wonder that big names such as Ubisoft, EA and Activision have moved into the country – Singaporeans are the highest-spending gamers …
Read More »Esports and virtual reality are gaming’s present and future
Competitive gaming between tens of thousands of players in large venues and televised globally is creating huge buzz in the tech industry as the phenomenon – known asesports– is now approaching popularity that eclipses even mainstream traditional pro leagues. But the real future in gaming may ultimately depend on how …
Read More »Friday the 13th online multiplayer game due out next Autumn
The already vast Friday the 13th franchise is about to get a little bit bigger. Joining 12 films, a television show, books, comics and pretty much any type of tie-in merchandise you can imagine based on the exploits of hockey masked killer Jason Voorhees is Friday the 13th: The Game. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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