New tools available to develop cross-platform games
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Vivendi buys €145m Ubisoft, Gameloft stakes
Company now owns 6.6 per cent and 6.2 per cent of games firm stocks
Read More »Microsoft details massive ad campaign for biggest ever Xbox One launch
Microsoft says that over 80 per cent of UK gamers will have already seen an ad for Halo 5. The firm is splashing the cash on the launch of the sci-fi FPS, which it says will be the biggest Xbox One launch to-date. The campaign started back in January with …
Read More »‘We’re ready to move on’: CD Projekt Red on The Witcher, Hearts of Stone and Cyberpunk 2077
In 1986, Polish author Andrzej Sapkowski entered a short story titled Wiedzmin (‘The Witcher’) into a competition in the local magazine Fantastyka. It won third place. 29 years later, on May 19th 2015, the third in The Witcher series of video games was released. It sold six million copies in …
Read More »Registrations open for GDC 2016, new VR conference added
30th iteration of leading developer conference returns from March 14th to 18th
Read More »Metal Gear Solid V made twice as much as Avengers: Age of Ultron on its launch day
Hideo Kojima’s video game swansong was twice as successful on its release day than the sequel to one of the biggest movies of all time. That’s according to a new Adobe Digital Index report (as reported by VentureBeat) which estimates that Metal Gear Solid V: The Phantom Pain raked in …
Read More »What is next for CD Projekt RED? Find out in this week’s MCV
Now that Polish developer CD Projekt RED has finished The Witcher 3, we speak to the studio to find out it’s ready to say goodbye to its defining creation. Visual effects artist Jose Teixeira shares the story behind the blockbuster action RPG. We also speak to Nintendo’s Chandra Nair about …
Read More »Adjusted profits slip at GAME but new stores on the way
GAME saw a 4.5 per cent dip in pre-tax adjusted profit in the last financial year. The final number reached 38m, down from the 39.8m in the previous year. Adjusted EBITDA earning fell 8.6 per cent to 46.9m. Group revenue was up 0.6 per cent at 866.6m, however, with UK …
Read More »Can the BBC finally take eSports to the mainstream?
The BBC’s investment in eSports marks a potential turning point for the sector, leading experts say. For the first time in the UK, competitive gaming will no longer be the reserve of specialist streaming services but will instead be widely accessible thanks to the broadcast of the League of Legends …
Read More »Celebrities are a permanent marketing asset – Glu CEO
Glu Mobile CEO Niccolo De Masi has detailed his company’s superstar-focused strategy, explaining that celebrity partnerships work as permanent marketing assets for their respective games. Games Industry reports on De Masi’s appearance at GamesBeat 2015, where the executive touched on the value a celebrity can bring to a casual-focused studio …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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