By Vijay Kumar, CEO of Mile, an AI-powered programmatic revenue optimisation platform for publishers, that maximises yield from every impression by refining floors, shaping traffic, and enriching bid requests using publishers’ unique auction data.
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Industry News] snakebyte Group Announces Milestone in Company History, Transitioning into Playcorion Group
snakebyte Group, a global leader in consumer electronics and software development, announced today a significant milestone in its corporate evolution, transitioning into Playcorion Group, a newly structured entity designed to support long term strategic growth with an accelerated focus on expanding the companies’ brands and product lines.
Read More »[Industry news] Second Stage Brings Innovation in Wishlist Forecasting, Attribution, and More to the Games Industry
Second Stage, the company behind the transformative marketing platform TRACKS, is solving one of the PC and console gaming industry’s biggest marketing challenges: accurately tracking the impact of advertising spend on wishlists and purchases.
Read More »[Industry news] Warframe is now available worldwide for Android devices
Digital Extremes announced that Warframe is now available worldwide on the Google Play Store for Android. In this free sci-fi epic, players join an ancient warrior caste, the Tenno, and fight their way through an ever-expanding universe. Android players can look forward to squadding up with players around the world with Cross Platform Play and Cross Platform Save on iOS, PlayStation, Xbox, PC, Nintendo Switch, and soon, Nintendo Switch 2, in joining one of the most thrilling and welcoming communities in online gaming.
Read More »[Industry news] The game’s industry’s first player relationship platform arrives with the launch of FirstLook 1.0
FirstLook, the first and only player relationship platform built for the games industry, today officially launches with groundbreaking new features to transform games marketing for all studios and publishers with highlights including creator campaign management, community sentiment analysis, and a new free tier for indies.
Read More »[Industry news] 400,000 Euros Gamecity Hamburg Prototype Funding 2026
This is a press release posted in addition to our usual editorial content. From February 23 to March 30, founders, start-ups, and small and medium-sized enterprises (SMEs) can apply for Prototype Funding from Gamecity Hamburg. Applicants can receive up to 80,000 euros in funding for the development of digital games. …
Read More »[Industry news] Clear Angle Studios acquires the technology and IP of performance capture specialist DI4D
Clear Angle Studios, the market-leading 3D and 4D capture and processing company for the film and TV industries, has today announced its acquisition of the tech stack and IP from facial imaging and performance capture specialist DI4D.
Read More »[Industry news] PQube Appoints Games Industry Veteran Dominic Wheatley as Chairman
Leading UK games publisher and distributor PQube has announced the appointment of Dominic Wheatley as Chairman.
Read More »[Industry news] Cat lovers rejoice – CatLands demo out now
The CatLands demo is now live, offering a cosy landscape puzzle game where you match blocks to solve relaxing levels, then grow a small village as you play (with cats to collect along the way).
Read More »[Industry news] G2 Esports and Theta Labs Launch AI Agent Sami
G2 Esports, one of the world's most decorated esports organisations, and Theta Labs, the leading blockchain-powered decentralised cloud provider for AI and media, today announced the launch of an AI agent for G2's global fan community across multiple competitive titles including League of Legends, Counter-Strike 2, VALORANT, Rainbow Six Siege, and Call of Duty.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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