"For those in need of support it has the potential to make a huge difference.”
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[ICYMI] “The thing I learned in this game is to analyse your own emotive process” – how the BAFTA-nominated The Falconeer took the Bob Ross approach to game development
We take a look behind the scenes of The Falconeer, a Xbox Series X|S launch title taking flight from a solo developer
Read More »How will a new Switch device affect the industry – And how much stock will there be?
New 7in OLED screen looks to be basis of conservative update to hugely popular console
Read More »MY.GAMES full year results up by 30 per cent to $500m
Total worldwide audience was pegged at 770m, up by 165m over the year
Read More »Ukie: Budget 2021 – what does it mean for games businesses?
Ukie's policy and events officer, Grace Shin, brings us a breakdown of how yesterday's budget will impact game businesses
Read More »Read the March issue of MCV/DEVELOP online now! Featuring TinyBuild Games, game patents explained, MTG’s Maria Redin and more!
Also Ludo AI, the future of audio, A Short Hike and even more
Read More »Zynga acquires Echtra Games, a studio led by Diablo and Torchlight developers
“This acquisition will be instrumental in growing our iconic licenses and brands from mobile to PCs and consoles, while helping to further expand Zynga’s total addressable market.”
Read More »UK developers and publishers sign up to Government scheme to provide paid work placements
45 companies will be offering a total of 115 roles across the UK, with paid six-month placements across a range of disciplines available to out of work young people.
Read More »Hardsuit Labs confirms layoffs after being removed from Bloodlines 2 development
"We can confirm that Hardsuit Labs recently experienced layoffs."
Read More »Epic Games acquires Tonic Games Group
Epic Games has acquired Tonic Games Group – which includes Fall Guys creator Mediatonic
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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