Defining your audience around the pereceived ‘core gamer’ is illogical, one report has concluded. Sergey Galyonkin, who runs the Steam data mining service, said the playing and buying habits of people who are put in such a category are vastly different. He said while DOTA 2 players only play Valve’s …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Cambridge University runs coding summer school for girls
World-renowned university teams with Cambridge Coding Academy to encourage more female developers
Read More »Core gamers ‘don’t technically exist’
‘’Core gamer’ is a nice term to flaunt around when talking about your personal habits, but it’s not a viable term for defining your audience,’ claims Steam Spy founder
Read More »Analysts predict demise of Nintendo’s Quality of Life plans
Questions raised in the wake of president Satoru Iwata’s passing
Read More »Original Xbox could be added to Xbox One backwards compatibility
Xbox 360 titles may not be the end of Microsoft’s backwards compatibility ambitions for Xbox One. Having recently added support for select Xbox 360 titles to Xbox One (via digital downloads), Xbox boss Phil Spencer has now said that support for the original Xbox is something he has been actively …
Read More »‘Oculus Rift isn’t going to sell billions in 2016 – and that’s okay’
For 18 months, there have been a lot of exciting developments for VR. Facebook purchased Oculus for $2bn, while Sony was getting involved in this new space with Project Morpheus. And Valve announced it had partnered up with HTC for its first Valve VR headset, the Vive. But in recent …
Read More »Key Release: Wwise 2015.1
With the latest version, Wwise is striving to bridge the gap between video games and digital audio workstations
Read More »Nvidia bringing PS4’s Share Play to PC; includes streaming co-op
An upcoming update to Nvidia’s GeForce Experience software will bring an interesting update that apes some of the innovations seen on PS4. GeForce Experience is available to all Nvidia graphics cards owners and already offers a number of features such as auto game tuning and, via the ShadowPlay option, gameplay …
Read More »Dota 2 adds Rick & Morty announcer pack
Valve and Adult Swim have partnered to bring the weird and wonderful antics of Rick & Morty to Dota 2. A post onAdult Swim’s Twitter accountrevealed the new Dota 2 announcer pack, with the $7.99 DLC available now on thegame’s store. The pack swaps out the ‘Default’ and ‘Mega-Kills’ announcers …
Read More »Octodad: Dadliest Catch comes to Xbox One next week
Young Horses has revealed its indie hit Octodad: Dadliest Catch will arrive on Xbox One next week. Ablog postfrom the studio announces the game where you flop around as an octopus masquerading as a family man will hit Xbox Live through the ID@Xbox self-publishing program on August 26thfor $14.99. The …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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