What makes a good game? Is it possible to quantify what ‘good’ means? No it’s not, Randy Pitchford argues. You may not like Aliens: Colonial Marines, but he certainly does. Speaking to Eurogamer, Pitchford produced an email from a fan. "I really enjoyed AC:M, my all-time favourite game," it said. …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Insight: Doping in eSports – why the stakes are raised as the sector matures
Harbottle & Lewis associateKostyantyn Lobov details the issues facing various areas of the industry as allegations of doping run rampant in the eSports space. Year after year, the march of eSports towards mainstream acceptance continues to gather momentum. However, with prize pools often now stretching into the millions and tournaments …
Read More »Gfinity working with other organisations on common drug testing framework
In the wake of ESL’s decision to implement drug testing at their next event, Gfinity has also begun working to combat the use of PEDs. Performance Enhancing Drugs, such as Adderall and Ritalin, are designed to improve focus and attention in sufferers of Attention Deficit Hyperactivity Disorder. Martin Wyatt, head …
Read More »Analyst criticises Apple for staying quiet on Apple Watch sales
Despite going on sale in April, we still don’t know how many Apple Watches have sold – and one analyst has said the silence is a sign of weakness. Apple yesterday reported nearly $11bn in profit for the quarter ending June but didn’t reveal any unit sales for the new …
Read More »Giving your game its voice: How to bring your dialogue to life
Retailers push Mighty No.9 release date back to 2016
Question marks hang over Mighty No.9’s September release date. Videogamer reports that retailers including Amazon, GameStop and Walmart have all changed their release date for the physical version of the game from September 2015 to 2016. When questioned, publisher Deep Silver chose not to comment on the news. Mighty No.9 …
Read More »Life is Strange surpasses 1m sales
Episodic game reaches milestone six months after launch
Read More »More jobs go at Eutechnyx as 22 head to ZeroLight
Auto Club Revolution developer Eutechnyx has lost more staff to its sister firm ZeroLight as the studio continues to restructure. ZeroLight is a company that specialises in 3D visualisation – primarily for the car industry, creating virtual showrooms to demonstrate cars to potential buyers. 22 new jobs have been created …
Read More »Ex-CD Projekt staff establish new dev team Fool’s Theory
Polish studio working on UE4-powered game with Imgn.Pro
Read More »Fans in uproar over cosmetic changes to League of Legends’ Fiora
Riot has given one of League of Legends’ heroes a visual makeover, and its boards are alight with protests from fans. As the game’s roster evolves rapidly, it is quite normal for Riot to revisit existing Heroes and give them a rejig to keep them thematically consistent and competitive in …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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