The words: ‘E3 just isn’t as relevant as it used to be’ are invariably said by two sets of people. Either those with a vested interest in its decline, or people who are trying to come to terms with the fact that their boss isn’t sending them this year. It’s …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
International Factfile 2015: United States
More than 150 million Americans now play video games, according to national trade body the Entertainment Software Association (ESA). The organisation’s latest industry report states that 42 per cent of Americans play games regularly, for at least three hours weekly. A third of players aged 13 and up now game …
Read More »All future version of Street Fighter V will be PS4 and PC exclusive, too
Capcom has poured cold water on speculation that future iterations of its new fighter may appear on Xbox One. The game was announced as a PlayStation console exclusive back in December. It now seems that this deal will apply to any future ‘Super’ or ‘Ultra’ versions, too. "One comment we …
Read More »GameStop’s $500m merchandise dream
When GameStop revealed its latest financial results, the firm told its investors it had a new dream. It wants to turn its fledgling merchandise operation (expected to be worth up to $200m this year) into a $500m business by 2018. Some of its investors were perplexed by this target. There …
Read More »The three rules of attending E3
SuperData's Joost van Dreunen discusses the merits of the annual games conference
Read More »The myth of the ‘lucky indie’
Maia developer Simon Roth dispels the idea that indie developer success stories are entirely built on luck
Read More »OPINION: VR cannot steal the traditional market – it has to create a new one
Sitting in the cockpit of a spacecraft, trapped in an underwater cage surrounded by sharks or trapped in a dark house with a silent pursuer. It’s not hard to conjure a list of experiences that when coupled with virtual reality will become almost magical. Anyone who has tried VR will …
Read More »Bloodstained most funded video game in Kickstarter history
18 hours still left to go for crowdfunding campaign
Read More »Develop Awards 2015: Early Bird ends today
Book your place for the July 15th ceremony now if you want to save money
Read More »Shadow Warrior 2 in the works
A follow-up to last year’s Shadow Warrior reboot is on the way. Published Devolver Digital and developer Flying Wild Hog have announced that Shadow Warrior 2 is in development. The action title is set for a 2016 release, and features four-player online multiplayer. The game will be on show at …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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