Matt Connors on taking the reins at the 3D optimisation automation outfit
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Spotify rules out games as it goes beyond music
Music giant Spotify is launching video and podcasts on its service, but not video games. The streaming behemoth announced it would be adding podcasts, curated radio shows, plus news and entertainment video clips from the likes of BBC, Comedy Central, Maker Studios and ESPN at a press conference in New …
Read More »‘Publishers are still not doing enough to end buggy games’
Major games publishers have not learnt their lesson from the slew of broken games released at the end of last year. That’s according to QA and localisation experts who say that most games firms have not changed their approach to bug testing. Titles such as Assassin’s Creed Unity, DriveClub, Halo: …
Read More »ITV Studios hires marketing vet David Miller
ITV Studios Global Entertainment has appointed industry veteran David Miller to the newly-created role of vice president of digital games. Miller has over 15 years of experience within video games, having held senior marketing roles at the likes of Bossa Studios, Bandai Namco and Capcom. Mostly recently he has been …
Read More »Starbreeze acquires Valhalla game engine
Tech to power The Walking Dead, Storm and other titles
Read More »New-look NCSoft West eyes rapid American and European growth
NCSoft is ‘accelerating’ its Western expansion with an aim of becoming one of the biggest games businesses in Europe and the US – just like it is in South Korea. Speaking exclusively to MCV, NCSoft West’s SVP of publishing and business services John Burns said that the firm has finalised …
Read More »Unreal Diaries: The future is Unreal
Epic Games offers a glimpse at the first recipients of its $5m Unreal Dev Grants
Read More »Opinion: Where next for the digital chart?
In March, we combined digital sales with physical to put together an alternative UK chart, and the reaction was incredible. Popular consumer site Kotaku decided it wouldn’t run chart stories until digital sales were included, and almost every publisher (including Take-Two’s CEO) expressed an interest in sharing their numbers. The …
Read More »How many game sales are physical? Find out in this week’s issue of MCV
This week MCV has investigated what proportion of game sales are physical, and how many are digital. By combining physical data from UKIE/GfK Chart-Track and digital information from SuperData, we can see what the divide is between the two formats. We also speak to Ubisoft Quebec about the publisher’s upcoming …
Read More »Physical still dominant despite digital shift
The vast majority of console game sales still come from physical stores, new data reveals. MCV has combined UKIE/GfK Chart-Track data with new figures from SuperData in an effort to show the split between the digital and physical market. And it shows that around 80 per cent of game sales …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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