Though the soul of eSports growth in the past few decades has been a grassroots community, the heart has certainly been increasing sponsorship. According to this year’s Newzoo report, 30 percent of revenue in the industry comes from sponsors – almost identical to the 31 percent seen in traditional sports. …
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving…
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
The Witcher’s hour – CD Projekt RED on Wild Hunt’s successful launch
Before launch, I would have wagered that The Witcher 3: Wild Hunt would be a moderate success. There was no doubt it was a graphically impressive and highly ambitious title – reflected in the seemingly endless parade of ‘Best of Show and ‘Most Anticipated Game’ prizes it has picked up. …
Read More »New Need for Speed requires online connection
EA’s Need for Speed reboot will require an online connection to play. That’s according to the game’s official Twitter account, who responded to a fan’s query about online yesterday (below). EA announced its new Need for Speed title last week, saying that it was to be a reboot of the …
Read More »NCSoft ramps up western operations
More than 75 job vacancies open at US studios
Read More »Insight: Managing retail and going global with your self-published game
In part three of Jason Kingsley’s regular column on self-publishing, the Rebellion CEO discusses the workload pressures that come with going alone, and how to structure those important deals Self-publishing involves a lot more complexity than work for hire. With work for hire you normally have one deal with one …
Read More »What’s bugging the bug testers?
It’s a challenging time to work in QA and localisation. As well as the triple-A developers and publishers wrestling with the new tech found within the PS4 and Xbox One, there’s a slew of mobile and indie developers coming to market almost every week. And although these studios might know …
Read More »For Creed and country – Ubisoft’s effort to restore Assassin’s Creed’s reputation with Syndicate
It’s not a populist thing to say, but I quite liked Assassin’s Creed Unity. The game’s 18th-century French setting was beautiful, and there were some truly epic set pieces that were a joy to play. Unfortunately for Ubisoft, not everyone agreed. The launch of Unity was plagued by technical issues …
Read More »Interview: Simplygon’s new CEO
Matt Connors on taking the reins at the 3D optimisation automation outfit
Read More »Spotify rules out games as it goes beyond music
Music giant Spotify is launching video and podcasts on its service, but not video games. The streaming behemoth announced it would be adding podcasts, curated radio shows, plus news and entertainment video clips from the likes of BBC, Comedy Central, Maker Studios and ESPN at a press conference in New …
Read More »‘Publishers are still not doing enough to end buggy games’
Major games publishers have not learnt their lesson from the slew of broken games released at the end of last year. That’s according to QA and localisation experts who say that most games firms have not changed their approach to bug testing. Titles such as Assassin’s Creed Unity, DriveClub, Halo: …
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
Read More » -
[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
Read More » -
MCV/DEVELOP’s 30 Under 30 – 2026
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards

MCV/DEVELOP News, events, research and jobs from the games industry
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