NCSoft is ‘accelerating’ its Western expansion with an aim of becoming one of the biggest games businesses in Europe and the US – just like it is in South Korea. Speaking exclusively to MCV, NCSoft West’s SVP of publishing and business services John Burns said that the firm has finalised …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Unreal Diaries: The future is Unreal
Epic Games offers a glimpse at the first recipients of its $5m Unreal Dev Grants
Read More »Opinion: Where next for the digital chart?
In March, we combined digital sales with physical to put together an alternative UK chart, and the reaction was incredible. Popular consumer site Kotaku decided it wouldn’t run chart stories until digital sales were included, and almost every publisher (including Take-Two’s CEO) expressed an interest in sharing their numbers. The …
Read More »How many game sales are physical? Find out in this week’s issue of MCV
This week MCV has investigated what proportion of game sales are physical, and how many are digital. By combining physical data from UKIE/GfK Chart-Track and digital information from SuperData, we can see what the divide is between the two formats. We also speak to Ubisoft Quebec about the publisher’s upcoming …
Read More »Physical still dominant despite digital shift
The vast majority of console game sales still come from physical stores, new data reveals. MCV has combined UKIE/GfK Chart-Track data with new figures from SuperData in an effort to show the split between the digital and physical market. And it shows that around 80 per cent of game sales …
Read More »Twitch bans all Adults Only-rated games
Streaming network Twitch has announced it no longer allows games carrying ESRB’s Adults Only rating to be streamed on its service. "Simply put, AO games are not welcome on Twitch," the company wrote on its official blog. "Previously, we made game-specific decisions about which games would and would not be …
Read More »Among the Sleep heading to Xbox One this year
Indie horror hit Among the Sleep is now getting an Xbox One release on top of its upcoming PS4 version, developer Krillbite Studio has announced. A post from the developer on Twitter reveals the title will arrive on Microsoft’s console sometime later this year. The previously announced PS4 edition of …
Read More »Warner Bros producing Lego Worlds game to compete with Minecraft – rumour
Warner Bros and Lego are collaborating on what appears to be a Minecraft competitor in Lego Worlds. An image posted on the Eurobricks forums shows a flier advertising the upcoming game reading Explore. Discover. Create.” The ad indicates Warner Bros is publishing and TT Games is developing the title. There’s …
Read More »BBC iPlayer is now available on Wii U
Wii U owners can now stream and catch up with their favourite BBC shows on their console. Seemingly without warning, a listing for the BBC’s online service has appeared on the Nintendo eShop, and was spotted by Nintendo Life. BBC’s streaming service weighs in at 94MB, and allows for gamers …
Read More »MMO WildStar is going free-to-play
One year after its launch NCSoft has announced that sci-fi MMO WildStar will be going free-to-play this autumn. Developer Carbine has said that this decision was taken to open the game up to more users. The switch to free-to-play was hinted at earlier this month. WildStar launched last June and …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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