Virtual reality firm Oculus says it won’t be blocking porn on its Rift VR headset. That’s according to Oculus founder Palmer Luckey, who – as reported by Variety – on stage at the first Silicon Valley Virtual Reality Conference was asked if the firm had any plans to block X-rated …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Get a free IoT developer kit at Intel’s London hackathon
Intel Developer Blog: Breaking the myth of what hackathons are really like
Read More »Grand Theft Auto V ships 52m copies worldwide
Take-Two financials report DLC and virtual currenty revenues grew 47 per cent during the last year
Read More »Major 2K Games title to be announced ‘soon’
2K Games will release a major triple-A game before March 2016, Take-Two has announced. The firm would not be drawn on what the game is, and CEO Strauss Zelnick would not even confirm if the title will appear at E3 next month. "We leave these announcements to the labels," he …
Read More »Just one-fifth of UK game industry employees have undertaken work experience
New Creative Skillset report looks at education, career development and diversity
Read More »Capcom names HD remasters as key business area going forwards
Japanese publisher Capcom has said that remastered versions of its back catalogue of hit titles will be one of its focuses. In a Q&A, the company said that it has started ‘aggressive digital download sales activities’. It says that this is the result of it being harder to sell lower-priced …
Read More »International Factfile 2015: Austria
Indie retail continues to flourish in Austria, as the country’s hypermarkets fail to make a significant dent in the games retail space. Additionally, the two largest grocery retailers in the country – Rewe International and Spar sterreichische Warenhandels – both have a minimal games offering, allowing specialist and independent games …
Read More »Minecraft most-viewed games franchise on YouTube again in April
Mojang’s runaway success Minecraft continues to be incredibly popular on YouTube. Videos featuring the title were viewed 3,900m times, with 99 per cent of these being fan-made content. Minecraft videos formed 34 per cent of the Top 20 franchises. That’s according to a report released by research firm Newzoo and …
Read More »How a 25-year-old studio is reshaping the games industry
For more than two decades, Team 17 has helped to define the UK development sector. Now, it plans to redefine what it means to be a games publisher. Following her recognition as Person of the Year at 2015’s MCV Awards, MD Debbie Bestwick tells MCV more Team 17 remains one …
Read More »Casey Hudson named creative director at Microsoft Studios
Former Mass Effect producer to focus on HoloLens
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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