There is just one day to go until Interface, a brand new pitching and content event for the games business in the UK. Taking place on May 14that the Candid Arts Trust near Angel tube in central London, Interface is brought to you by the teams behind Develop and MCV. …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
‘Small’ number of layoffs hit Hardline’s Visceral Games
Visceral Games has suffered a small number of layoffs as the studio’s focus shifts to new projects. We made a small staffing change in our Visceral studio today to support the needs of the studio’s two currently development priorities: content for Battlefield Hardline Premium and an unannounced Star Wars project,” …
Read More »The Division delayed to 2016; Ubisoft moves away from PS3 and Xbox 360
Ubisoft has confirmed that The Division will not be released this year as previously planned. Instead, the game is now scheduled to be released some time between January and March of 2016. "It is never an easy decision to move launch dates, but we are committed to make decisions that …
Read More »Gree closes Vancouver studio
Mobile giant cancels all projects to focus on its biggest franchises
Read More »VIDEO: Ubisoft says it will learn from Assassin’s Creed Unity mistakes
Publisher Ubisoft has very publicly put its hands in the air and admitted that the fierce reception that greeted last year’s Assassin’s Creed: Unity really hurt its workers. The game managed 70 per cent on Metacritic, which is the lowest of any main game in the series. More worrying however …
Read More »ASA warns Sony and GAME over 20th Anniversary PS4 competition
The Advertising Standards Authority has upheld a complaint against Sony and GAME over how last year’s 20th Anniversary PS4 competition was conducted. The ASA says that six complainants alleged that the competition’s rules had been breached, and were further aggrieved that the names of the winners had not allegedly been …
Read More »‘Small staffing change’ means layoffs for Visceral Games
Battlefield Hardline studio losses staff members as team focuses on DLC and Star Wars
Read More »EA takes home Publisher of the Year prize from MCV Pacific Awards 2015
The third annual MCV Pacific Awards took place last week, with the publication honouring the best of the Pacific games industry has to offer. 227 members of the industry to honour the winners of the 16 categories over the night. EA took away the Publisher of the Year prize, while …
Read More »How to make an Android game with the Phaser HTML5 framework
Intel Developer Blog: Learn how to use Phaser with this simple but comprehensive tutorial
Read More »Kick off for MCV Games 5s is next week
Just one week remains to enter the Games 5s five-a-side tournament. Teams from around the industry will be coming together at the Barnet Power League to compete over the much sought-after winner’s cup. Last year’s winners Testology have already entered to defend their prize, while Rockstar Games, Exertis UK, Sports …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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