Free-to-play 3DS puzzle game Pokemon has been downloaded over 1m times, Nintendo has said. The game represents somewhat of a new direction for Nintendo. Although not the company’s first F2P game, it does more closely mirror some of the practices more common to smartphone titles such as pay-to-play time limiting …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
AI suite MASA Life to be showcased at GDC
Artificial intelligence used in military situations coming to Unity 5
Read More »Couchbase Mobile released for Unity developers
Tool makes it easier for studios to manage and synchronise game data
Read More »There’s an iOS version of Mortal Kombat X on the way
Warner Bros has announced that there will also be a smartphone version of upcoming fighter Mortal Kombat X. Mortal Kombat X: Mobile is due out in April, although it’s not clear if it will arrive on April 14th alongside the console and PC release. It’s a very different beast to …
Read More »IKinema gets Unreal Engine 4 integration
Animation tool will introduce RunTime and LiveAction functions to UE4 editor
Read More »First game for Valve’s virtual reality headset revealed
Owlchemy Labs working on first-person job simulator for Vive VR
Read More »Team17: ‘Crowdfunding still the best route for developers’
UK firm signs Ivent to its growing indie publishing business
Read More »Dead or Alive community reacts angrily to suggested sexy costume ban
A Dead or Alive tournament organiser has imposed a new set of suggested restrictions on the character costumes it will permit to be used at its events. Free Step Dodge says the move is designed to stop the over-sexualised design of many of the series’ characters detract from the gameplay …
Read More »OGA forecasts growth for PC and smartphones, decline for consoles and handheld
The Open Gaming Alliance has predicted that while the PC gaming will continue to grow through 2019, the console and handheld markets will decline in value. The numbers were revealed in a preview of its upcoming seventh annual research report, which is compiled by DFC Intelligence and will be released …
Read More »Maya LT 2016 adds advanced animation tools and content storefront
Latest version of indie content creation tool launches Wednesday, March 26th
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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