Six courses available online until March 8th
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Unity 5 available now in Professional and Personal editions
Latest version of royalty-free game engine deploys to 21 platforms, introduces improved graphics and editor
Read More »Agent Alice breaks Wooga download record
Smartphone game maker Wooga has reached new heights with its most recent release Agent Alice. Games Industry reports that the hidden object title has been downloaded 3m times in just four days and is currently tracking at 800k sales per day. That beats the numbers of its previous best performer, …
Read More »glNext revealed as Vulkan graphics API
Khronos Group, Valve and Imagination Technologies among the firms showcasing the tech at GDC
Read More »Tablet ownership ahead of games consoles among UK children
A retail-led survey has found that UK children under the age of 12 are now more likely to own a tablet than a games console. 46 per cent owned a tablet and 43 per cent a games console. These were followed by mobile phones (30%), laptops (28%) and MP3 players …
Read More »UK industry stand brings 35 firms to GDC
Trade body UKIE hosts mix of leading British developers and service firms in San Francisco
Read More »‘Rent-to-own’ service introduced to Substance tools
‘Rent-to-own’ service introduced to Substance tools
Read More »Dean Hall outlines plans for game ‘nobody would dare make’
DayZ creator Dean Hall says that the zombie simulator chapter of his life is closed and that his attention has now fully shifted to work on a brand new title. He has teamed up with Improbable, who have produced the tech behind Bossa Studios’ Worlds Adrift. My first meeting with …
Read More »HTC wants virtual reality Half-Life
Join the queue, HTC!
Read More »Epic Games hosting free UK event next week
Post-GDC briefing will give British studios the chance to learn more about Unreal Engine
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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