Zynga’s troubles to adapt to a mobile-led market continue, with its 2014 fiscal results showing a net loss of $226m. Of this, $129m was attributed to stock-based expenses, $7m to income tax benefit and $24m to the expense of its ongoing restructuring. Revenues came in at $690m for the year …
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving…
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
Candy Crush Saga players are spending less
Spending on Candy Crush Saga is in decline. The Guardian reports that quarterly spending on the smartphone hit was in decline throughout 2014, although the game’s in-app purchases still generated $1.33bn and has almost certainly passed lifetime revenues of $3bn. However, having peaked in Q3 2013 at $551m, the game’s …
Read More »Top 100 Women in Games: Alice Taylor
The founder of 3D printing specialist MakieLab, Taylor says her career in games began at the age of 11, when she would map directions for the Acornsoft title Sphinx Adventure on the back of a roll of wallpaper. Driven primarily by fun, Taylor picks her proudest moments as also including …
Read More »Top 100 Women in Games: Arty Rajendra
An intellectual property lawyer, Rajendra has a specialism in IP relating to interactive entertainment and its technologies, and works with multiple gaming clients to advise on all types of gaming IP issues. Her video games history education particularly arose as a result of one particular infringement case, where she was …
Read More »Don’t forget your ticket for next week’s MCV Women of the Year awards
A handful of tickets are still available for our Women of the Year awards, which take place on the afternoon of February 19th. Just over a week ago we revealed our Top 100 Women in Games– and has proven to be one of the most popular features we’ve published. Three …
Read More »Over 2m Minecraft books were sold in the UK last year
Books based on video games were worth 14.5m in 2014, a rise of almost 10m year-on-year. Book tracker Nielsen revealed this massive increase in sales was down to the incredible success of Minecraft books. Minecraft strategy books and annuals made up seven places in the Top Ten books based on …
Read More »Video game toy sales slump as Moshi Monsters falters
Sales of toys based on video games fell 14 per cent in 2014, NPD has told MCV. The decline is almost entirely down to a drop in popularity of Moshi Monsters products. NPD tells MCV that if Moshi Monsters was discounted from all of its numbers (now and historically), then …
Read More »Pay Once & Play category added to Apple App Store
In its ongoing quest for complete transparency about in-app purchases, Apple has added the new Pay Once & Play category to the App Store. Styled like one of the marketplace’s regular promotions, the section recommends premium mobile games that do not contain any form of microtransaction. Examples included include mobile …
Read More »‘Self-publishing is critical to survival’: Why n-Space teamed up with Digital Extremes
CEO Dan O'Leary talks us through the studio's partnership with the Warframe dev for new RPG Sword Coast Legends
Read More »Apple asking devs to remove guns from App Store imagery
Apple is rejecting games and updates that show images of guns or violence in their screenshots or app icons. Numerous developers have toldPocket Gamerthat they have had to resubmit images or change their game icons to remove weaponry. Apple’s own guidelines already state that apps with app icons, screenshots, and …
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
Read More » -
[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
Read More » -
MCV/DEVELOP’s 30 Under 30 – 2026
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards

MCV/DEVELOP News, events, research and jobs from the games industry
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