Revenue generating in-game item stores open up to non-Valve games
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Team 17’s The Escapists gets physical release
Team 17’s indie prison title The Escapists is going to be available as a boxed product for both PC and Xbox One. The two SKUs will be released on February 13th, the same day as the game launches digitally on Xbox Live. The physical release is being handled by Sold …
Read More »TIGA manifesto plots more sustainable game businesses
Training tax relief, Prototype Fund and regional game development incubators on the agenda for trade body
Read More »Japanese publisher Idea Factory enters European games market
Japanese publisher and developer Idea Factory has set up shop in Europe. The firm has opened an office in Croydon, and will be handling the marketing and PR of its games at European retail, including the UK. Prior to this, Idea Factory’s games were published in Europe by companies such …
Read More »Margin Makers: Guide to board and card games
Many virtual properties have found themselves transformed into real-world board and card game adaptations. MCV takes a look at six of the best BioShock Infinite:The Siege of Columbia This board game adaptation of the hit shooter features iconic elements such as the Skyline and Songbird. (Pictured right) SRP: 69.99 Manufacturer: …
Read More »Sega slashing 300 jobs as it shifts focus to PC and mobile
Voluntary retirement offered to staff in affected areas
Read More »Read about the Top 100 Women in Games in this week’s issue of MCV
This week, MCV looks at the careers of the Top 100 Women working in the British games industry. We’ve dedicated 15 pages to profiling the entrants of MCV’s Top 100 Women in Games list, featuring women from all fields including PR, marketing, journalism, development and publishing. As of Monday we …
Read More »China to greenlight nationwide console sales after Shanghai trial success
The sale of games consoles is to be rolled out across the whole of China, it is claimed. Bloomberg reports that the trial period of selling console’s in the Shanghai free trade zone has been deemed a success, and local governments have now been instructed to draft rules to facilitate …
Read More »Sega cutting 300 jobs as it prepares for digital, non-console future
Around 300 staff are to be offered early retirement following plans to completely restructure Sega’s business. Local organisations managing packaged game software in Western markets will be streamlined”, the company has said, with its San Francisco already confirmed for closure. Sega intends to alter operations to focus on mobile and …
Read More »I Am Bread heading to iOS later this year
Bossa Studios has revealed plans to bring its Steam Early Access title I Am Bread to iOS. Bossa announced the news in a new video – stating that the team expects the mobile edition to launch later this year, but adding that finishing the title’s currently available Steam Early Access …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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