Nintendo posted a huge increase in profits and raised its earnings forecast, but cheap yen is masking weak sales. Nintendo profits for the nine months ending December 2014 hit 59.52 billion yen (332.6m), which is up almost six fold on the year before. This is primarily down to the launch …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Perforce’s P4Connect introduces Unity integration
Project management tool now completely integrated into popular game engine
Read More »International Factfile 2015: Spain
The Spanish market is one of the largest in Europe. DEV, the ‘Spanish Association for the Game and Entertainment Software Development and Publishing Industry’, estimates that the sector will achieve a value of €516 million (394m) in 2015 – an increase of more than €200 million (152.7m) on the €313.7 …
Read More »FIFA and SimCity BuildIt boost EA revenue to over $1bn in Q3
Mobile release of city building title amasses 22m downloads since December
Read More »The evolution of mobile game marketing
M2H founder Mike Hergaarden on promoting mobile games in a world that is full to bursting, and why web gaming could hold the answer to discoverability
Read More »Deactivated Far Cry 4 keys were bought via EA Origin
Copies of Far Cry 4 that have been deactivated from gamers’ accounts were originally acquired from EA’s Origin retail platform. Over the weekend, Far Cry fans complained that their games no-longer worked after Ubisoft deactivated them. The fans accused Ubisoft of removing the games because they were bought from cheap …
Read More »Unreal Engine 4 support comes to Ouya
Developers utilizing Unreal Engine 4 can now make games specifically for Ouya, the microconsole company has announced. The Unreal Engine blog hosts an announcement from the Ouya team, which explains devs will need an Unreal Engine subscription as well as their Unreal account linked via GitHub to download the Ouya …
Read More »Oculus debuts first in-house film at Sundance
Oculus VR’s Story Studio has debuted its first film – an animated short dubbed Lost” – at the Sundance Film Festival this week. Variety reports on the film, which was developed specifically for a virtual 360-degree environment. It is intended to unfold in about five minutes,” in which the viewer …
Read More »Hyrule Warriors ships 1m units worldwide
Hyrule Warriors has shipped a million copies internationally since its launch last year, publisher Koei Tecmo has announced. A Koei Tecmo Europe representative confirmed the milestone to Joystiq, and the company is celebrating by releasing a batch of desktop wallpapers based on the fighting mash-up. Hyrule Warriors originally launched last …
Read More »‘The malware threat to online games is growing’
Chris Boyd, malware intelligence analyst at Malwarebytes, reveals the latest tactics being adopted by cyber criminals in their attempts to steal from gamers Gaming accounts are one of the hottest targets for black hats as we roll into 2015. Any form of financial investment in gaming – from paid memberships …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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