The creators behind the beloved JRPG series Suikoden have announced a new JRPG development project on Kickstarter, titled Eiyuden Chronicle.
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Twitch sees 5 billion hours watched in Q2 2020 and Facebook Gaming grows 75%, as livestreaming boost from the pandemic continues
Twitch dominated the livestream industry in Q2 2020, with over 5 billion hours spent watching content on the platform.
Read More »Ukie launches live music event Game Changers, featuring Chipzel, Luci Holland and more
Game Changers will take place on Thursday 6th August, and will showcase the "best of established and emerging UK games music talent."
Read More »Could Halo: Infinite be the last ever Halo title, as 343 calls it a “platform for the future”
“But then we're going to continue Master Chief's saga and that will kind of grow and expand inside of Halo infinite over the years to come.”
Read More »Focus Home Interactive revenue up 51% in Q1
For the first three months of the fiscal year, Focus reported revenues of €64.3 million, an increase of 51 per cent over the same period last year.
Read More »“It’s more important than ever for leaders to include more diverse employees at all levels” – Amiqus on making change where it matters
We take a look back at the last few months with Amiqus’ Liz Prince, to see how and where we can make change where it matters
Read More »“It was a breakthrough quarter for gaming” says Satya Nadella on Microsoft’s $1.3bn boost
Gaming revenue increased by 64 per cent year-on-year
Read More »Ubisoft results sees €75m pandemic boost, announces $60 next-gen games, and speaks on recent allegations
Just Dance was the biggest winner with sales up by 500% year-on-year
Read More »Warface creator MY.GAMES announces 46% per cent Q2 growth – Warface on Switch hits 2.5m users
"Due to worldwide lockdown measures, we have seen an overall increase in the number of players playing our games"
Read More »Persona 5 Royal sales top 1.4 million worldwide
In total, the Persona series has now sold 13 million units worldwide.
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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