We take a look back at the last few months with Amiqus’ Liz Prince, to see how and where we can make change where it matters
Read More »
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
“It was a breakthrough quarter for gaming” says Satya Nadella on Microsoft’s $1.3bn boost
Gaming revenue increased by 64 per cent year-on-year
Read More »Ubisoft results sees €75m pandemic boost, announces $60 next-gen games, and speaks on recent allegations
Just Dance was the biggest winner with sales up by 500% year-on-year
Read More »Warface creator MY.GAMES announces 46% per cent Q2 growth – Warface on Switch hits 2.5m users
"Due to worldwide lockdown measures, we have seen an overall increase in the number of players playing our games"
Read More »Persona 5 Royal sales top 1.4 million worldwide
In total, the Persona series has now sold 13 million units worldwide.
Read More »49% of games businesses report an increase in revenue during COVID-19 crisis
However, 56 per cent of businesses reported that they are are experiencing difficulties securing investment in the coming six months
Read More »Rocket League goes free to play and launches on Epic Games Store this summer
The game will also be arriving on the Epic Games Store, but will no longer be available to download on Steam
Read More »How can the industry stamp out abusive behaviour within their businesses and communities?
Joseph Carr, abuse solicitor at Bolt Burdon Kemp, provides practical advice on how to move forward
Read More »Phil Spencer says Xbox is challenging console financial tropes – and the way 2020 is going his timing might just be perfect
"Because I don’t think everybody should have to go buy a new collection of games when they buy a new console"
Read More »Expect Nintendo’s IP push to continue – Lego, theme parks, jeans… what’s next?
We will increase the use of Nintendo characters in different areas through collaborations with our corporate partners
Read More »-
[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
Read More » -
[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
-
[Industry news] TIGA responds to the Autumn Budget statement
-
[Industry news] EFAN.gg Launches Public Beta
-
[Industry news] Music+Sound Awards Reveal 2026’s Finalists
-
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
-
[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
-
[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
-
[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![Atelico AI Engine logo [Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games](https://mcvuk.com/wp-content/uploads/Atelico_AI_Engine_logo-110x75.jpg)
![TIGA Logo 2 [Industry news] TIGA responds to the Autumn Budget statement](https://mcvuk.com/wp-content/uploads/TIGA-Logo-2-110x75.jpg)
![effff [Industry news] EFAN.gg Launches Public Beta](https://mcvuk.com/wp-content/uploads/effff-110x75.jpg)
![dfgd [Industry news] Music+Sound Awards Reveal 2026’s Finalists](https://mcvuk.com/wp-content/uploads/dfgd-110x75.jpg)

![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
![SB SiteHeader 1 [Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards](https://mcvuk.com/wp-content/uploads/SB_SiteHeader-1-110x75.jpg)
![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)