Metacritic has introduced a 36-hour delay to user reviews
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Microsoft removes 12 month Xbox Live subscriptions, may be preparing to drop the paywall entirely
Both the single and three-month tiers remain, but the 12 month option has been removed
Read More »New EU report on tackling loot boxes advises dropping ‘gambling’ approach – instead suggests game design and consumer protection model
Though EU-wide regulation is still a possibility should other measure fail
Read More »34% of developers have seen a decline in business due to COVID-19, says GDC survey
Developers say that isolation, lack of communication, deteriorating work/life balance, and childcare demands are some of the most difficult parts of working from home.
Read More »Tencent signs publishing agreement with Team17
Tencent has signed a publishing deal with Team17.
Read More »Project xCloud to join Xbox Game Pass Ultimate in September
"So when Halo Infinite launches, you and your friends can play together and immerse yourselves in the Halo universe as Master Chief—anywhere you go and across devices."
Read More »214m gamers in the US alone – ESA releases 2020 Essential Facts
The data shows there’s still a significant male bias, with 59 per cent of gamers being men
Read More »Could rewarded audio ads be the next big thing for mobile monetisation?
Rewarded audio ads make a lot of sense by reducing interruptions for players
Read More »Rogue Games pivots to console games – appointing Reggie Fils-Aimé as strategic advisor
Publisher commits to expanding into console platforms and cross-platform gaming
Read More »Sony to increase Playstation 5 production to 10m units by 2021, say reports
Sony seems to be expecting a higher demand for the upcoming Playstation 5, having reportedly increased the orders from its manufacturing partners.
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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