PC gamers complaining about the lack of a specific function in the PC version of Far Cry 4 have been revealed to be pirates. A number of complainants took to the likes of Reddit and Twitter to complain the Ubisoft’s game lacked a FOV (field of view) slider – this …
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[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity
More than 4 million people have played Core Keeper, and every one of them started the same way, waki…
[Industry news] Iron Gate and GUNGNIR Books Reveal Official Valheim Comic Book Series
The gods have spoken. Valheim, the Viking phenomenon that conquered the gaming world, is preparing t…
[Industry news] Black Forest Games spins out of THQ Nordic to co-found Third Signal
Third Signal, a new independent group of game development studios, today announced that Black Forest…
MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving…
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
LGC 2014: King.com spent more on TV advertising than Xbox and PlayStation
King.com spent $55m on TV advertising in the US this year, more than PlayStation and Xbox. Analyst Nick Parker revealed a host of stats live on stage at London Games Conference today. He said that King and Supercell combined in the UK, accounted for 29 per cent of all money …
Read More »Tips for dealing with your game’s community
LGC14: Sarah Wellock on how to engage with fans and when to moderate
Read More »LGC 2014: 7 things we discovered from EGX 2014
Gamer Network boss Rupert Loman took to London Games Conference to reveal some insight into this year’s EGX consumer show. In a fascinating talk, he revealed the data from a survey of 3,300 Eurogamer Expo attendees on what hardware they want, what they’re excited by and what will drive their …
Read More »Ubisoft says in-game crowd sizes not linked to Assassin’s Creed: Unity performance problems
A third patch that Ubisoft hopes will address some of the technical criticism aimed at Assassin’s Creed: Unity is on the way. In an unusually frank post the publisher has said that the vast numbers of NPCs (non-playable characters) on-screen at any one time is not connected to the game’s …
Read More »LGC 2014: Ziff Davis predicts more video game websites to close
The number of video games websites will continue to dwindle, predicts IGN owner Ziff Davis. The firm’s international boss Geoff Inns told attendees at London Games Conference today that the demands on online media is becoming expensive, and requires media owners to have deep pockets and global scale. Inns says …
Read More »LGC 2014: Buzzfeed delivers its ‘commandments of being interesting on the internet’
Buzzfeed has delivered its advice on how marketers can succeed in a social world at London Games Conference this morning. Philip Byrne delivered the firm’s ‘commandments of being interesting’ on the internet and, in particular, Buzzfeed itself, which he says is on course to becoming the world’s biggest news and …
Read More »PS4 must broaden to capture casual audience
PlayStation’s UK boss Fergal Gara has said that the next stage in PS4’s development should see the hardware broaden its audience to attract amore casual crowd. We want to see in the next year or two is a bigger mass market play, shall we say,” Gara told Redbull.com. So in …
Read More »Lights, Cameras, Android! How to add video capture to your apps
Intel Developer Blog: A look at the Intel Integrated Native Developer Experience's Media for Mobile extensions
Read More »Sony suggests PS4 sales outnumber Xbox One by 2-to-1
The president and CEO of Sony Computer Entertainment America has suggested that PS4 has sold around double the number of Xbox One units shifted worldwide. When asked by Gamesbeat whether PS4 has about a two-to-one advantage over Xbox One”, Shawn Layden replied: The math seems to look like that. It’s …
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[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity
More than 4 million people have played Core Keeper, and every one of them started the same way, waking in a dark cavern beside an ancient Core that has lain dormant for aeons. Pugstorm and Fireshine Games, the game's developer and publisher, have now worked with Scan to build that Core into a real gaming PC. It is one of a kind, and it is the prize in the Global Games Draw, a new prize draw for Into Games, a UK charity that helps young people from working class backgrounds into careers in games. Every entry raises money for that work.
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
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MCV/DEVELOP’s 30 Under 30 – 2026
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards

MCV/DEVELOP News, events, research and jobs from the games industry

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