Focus Home Interactive have strengthened their already successful year with the acquisition of German studio Deck13 Interactive.
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Keywords Studios acquires Unreal specialist Coconut Lizard
Deal valued at £2m with 29 staff joining the XDev giant in its first post-COVID acquisition
Read More »Jagex reports best ever results as Runescape subscribers rise by half a million
Revenue increased by 19.4 per cent year-on-year, up to £110.9m
Read More »Phil Spencer: Xbox All Access could be critical to Xbox Series X launch post-pandemic
“Xbox All Access [will let you] get into a new hardware generation without the big upfront cost”
Read More »Swift Spotlight: How accessibility and design impact play
Aardvark Swift speaks to INT/NIGHT’s Craig Allen on why UI design must be considered early on and is at the core of making games more accessible.
Read More »Former Sony Worldwide Studios chairman Shawn Layden calls for the return to the “12 to 15 hour game”
"Personally, as an older gamer... I would welcome a return to the 12 to 15 hour game."
Read More »Industry veteran James Brooksby launches new Guildford studio, Absolutely Games
Industry veteran James Brooksby has announced the launch of a new games studio, Absolutely Games, located in Guildford.
Read More »Without Mixer is Microsoft’s entire gaming strategy weakened?
Microsoft teams up with Facebook Gaming, but how does that impact Xbox and xCloud and just who are the competition?
Read More »“With UE5, I think they’ve created what they always wanted UE4 to be.” – Gareth Martin, Coconut Lizard
“I would bet money on there being little difference for developers”
Read More »Studios distance themselves from games writer Chris Avellone following allegations
Sexual misconduct allegations appear from multiple sources on Twitter
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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