"After careful examination of the evolving European marketplace in recent years, Nintendo has decided to end the availability of download codes for its own-published software via retailers, effective 1st July 2020."
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
EGX 2020 is cancelled, with a digital show to replace it
"We’re sorry we won’t be able to see you in person at our show like we had hoped, but we are already planning for the epic return on EGX in 2021."
Read More »Gamers prefer to buy from brands with a purpose outside of profit, says Gameloft
Conversely however, gamers are more trusting of companies and brands
Read More »Games industry veterans launch new independent studio, Mountaintop Studios
A new independent, remote-first studio has launched, founded by four games industry veterans.
Read More »Ubisoft’s battle royale game has broken cover: Hyper Scale launches July 12th
New free-to-play shooter to tackle Warzone, Apex and Fortnite
Read More »Starbreeze to raise £21.8m to support further development of Payday 3
New share issue will allow continued development after publishing deal is delayed by pandemic
Read More »Switch hardware supply to return to normal during summer – software development currently unaffected
"Currently, we do not see any impact on software set to go on sale this year"
Read More »A Disco Elysium TV show is planned from Sonic the Hedgehog film producer
“’Disco Elysium’ is a phenomenal property with an expansive world and unlimited potential"
Read More »Lifetime spending in Roblox Mobile surpasses $1.5 billion
The mobile version of MMO sandbox title Roblox has seen players spending over $1.5 billion
Read More »Microsoft to close all of its physical retail locations
Microsoft is looking to repurpose some of its stores, and will open four "Microsoft Experience Centers"
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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