#gamediversity condemns threats and abuse; Mojang, Avalanche, King and Paradox pledge support for campaign
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Assassin’s Creed: Unity’s PC specs demand powerful machine
Ubisoft has confirmed some pretty demanding minimum requirements for PC owners looking to play Assassin’s Creed: Unity. When it comes to processors the minimum spec is either an Intel Core i5-2500K (3.3GHz), AMD FX-8350 (4.0GHz) or AMD Phenom II x4 940 (3.0GHz). The recommended CPUs are the Intel Core i7-3770 …
Read More »Microsoft shipped 2.4m Xbox consoles in its last quarter
2.4m Xbox consoles were shipped to retail in the quarter ending September 30th. Microsoft’s initial wording appeared to suggest that the number represented consoles sold to consumers, but it has since been confirmed that this is not the case. It has not been specified how many of that number were …
Read More »Bandai Namco was smart to delay Project CARS
I quite like a good horror game, and this month I’ve been spoilt for choice. There’s been Sega’s terrifying Alien Isolation and Bethesda’s The Evil Within, which marked the return of Resident Evil creator Shinji Mikami to the genre he created. Thankfully I have been saving up my trade-in credit …
Read More »Grand Theft Auto: San Andreas Xbox 360 re-release confirmed
Rockstar has announced an upgraded edition of Grand Theft Auto: San Andreas is on its way to Xbox 360, confirming previous reports. Word of the updated release began yesterday, when a list of achievements for the then unannounced Xbox 360 edition was uncovered. The re-release will pack improved graphics, 720p …
Read More »New Mortal Kombat live-action series in development
Warner Bros is planning a new live-action series based on Mortal Kombat to run alongside the launch of the latest title in NetherRealm’s gory fighting franchise. The untitled Warner Bros production is being developed in collaboration with Blue Ribbon Content – Warner’s new digital series production arm. The series will …
Read More »The Unfinished Swan lands on PS4, Vita next week
The Unfinished Swan will launch for PlayStation 4 and PS Vita later this month, developer Giant Sparrow has announced. A post on the PlayStation US Blog reveals the game will arrive in North America on October 28th. The mirrored post on the PlayStation Europe Blog confirms the game for an …
Read More »Why Creative Skillset’s Workforce Survey is important to the UK game industry
'We’re fighting to be taken seriously as an industry and to do that we need data'
Read More »ESL app arrives on Xbox One
An app dedicated to eSports specialist Electronic Sports League (ESL) is now available on Xbox One. It allows users to watch live eSports events either on the TV or on a second screen. Gamers can also use it to find potential opponents and swap contact information so they can connect …
Read More »Hearthstone producer making GAME appearance tonight
The executive producer of Blizzard’s card battle Hearthstone is making a UK retail appearance tonight. Hamilton Chu will arrive at GAME’s Westfield Stratford store tonight (October 23rd) from 5pm-8pm to sign posters and answer questions. It’s all designed to promote GAME’s upcoming Fireside Gatherings events that are scheduled for next …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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