"I am thrilled to see OnBuy exactly where it should be: ranked alongside some of the world’s biggest brands and getting the recognition it deserves"
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Digital Dragons brings 25 demos to Steam in Indie Celebration
Digital Dragons’ Steam Indie Celebration begins today with three days of playable game demos, livestreams and developer interviews from 13-15 May
Read More »Scavengers Studio end development on Darwin Project, just four months after release
"It is with a heavy heart that we have decided to stop developing new features for the game."
Read More »Read the May issue of MCV/DEVELOP online now! Featuring CCP’s Hilmar Veigar Pétursson, developers on next generation hardware, how in-game ads can change the world and much more
Also remote management, Get Packed and Stadia, XDev and Kind Words
Read More »Epic waives royalties on first $1 million of gross revenue from all Unreal Engine titles
The change is retroactive to January 1st, 2020
Read More »Epic Online Services launches in full and for free to ALL developers
“Our goal since the very early days has been to connect all the players across all the platforms"
Read More »Activision enforces two-step ID on Warzone – but is it for players, or against cheaters?
Only explanantion is a single vague statement about how it will "provide an additional layer of security for players."
Read More »Ukie’s ‘Navigating the Now’ event will help you through the ongoing pandemic
And also provides indies with a 'space' to show their games and meet partners
Read More »Analysis: Sony’s full year results see dip for end of PS4 era but reassure with a strong digital performance
And despite Coronavirus’s impact the PS5 is “on track for launch”
Read More »Sony unveils PlayStation Studios brand – which will also cover work-for-hire titles
"If our studios are managing the production of these games and working with an external developer, it will still come out under the PlayStation Studios brand"
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association …
Read More » -
[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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