The digital age has given rise to a multitude of new payment and monetisation products and services for retailers. MCV speaks to experts in the sector about the latest methods on offer It goes without saying that getting paid is without a doubt the most important thing for any retailer …
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[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity
More than 4 million people have played Core Keeper, and every one of them started the same way, waki…
[Industry news] Iron Gate and GUNGNIR Books Reveal Official Valheim Comic Book Series
The gods have spoken. Valheim, the Viking phenomenon that conquered the gaming world, is preparing t…
[Industry news] Black Forest Games spins out of THQ Nordic to co-found Third Signal
Third Signal, a new independent group of game development studios, today announced that Black Forest…
MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving…
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
PS4 and Xbox One convincing devs to ditch PC and mobile – report
Developers are being lured away from PC and mobile platforms back to the latest generation of console hardware, according to a new report. The 2014 Toolbox Report from UK industry body TIGA found that Apple’s iPhone and iPad were the most popular devices among developers, with 73 and 72 per …
Read More »Splatoon was nearly a Mario game
Nintendo legend Shigeru Miyamoto said the firm almost turned Splatoon into a Mario game. Splatoon was announced at E3. It is a co-op shooter where players fire ink and turn into a squid to dart around the arena. We found it a lot of fun. The game is a completely …
Read More »The Havok Perspective: Triple-A gaming and mobile
How Havok's tools are being used by mobile developers to deliver high-end graphics
Read More »GOG.com launches DRM-free film service
Digital games distribution service GOG.com has announced its expansion into movies, as it hopes to entice Hollywood studios to join in its stance against DRM. The company’s new initiative launched earlier today with 20 documentaries revolving around the subject of gaming, including Indie Game: The Movie, Gamer Age and The …
Read More »Escape Dead Island out in November
Deep Silver has pegged its third-person action game Escape Dead Island for a November release on PC, PS3 and Xbox 360. The game – which will bridge the gap between other Dead Island releases – will launch on November 21stacross all three platforms. Today’s reveal also confirmed pre-orders in Europe …
Read More »Unbundled Kinect launching this October
A standalone offering of Xbox One’s camera peripheral Kinect will arrive in October, Microsoft has announced. The firm states Xbox One’s camera sensor will launch independent of the hardware on October 7th for $150. A digital copy of Harmonix’s Dance Central Spotlight is also included with purchase. Kinect was included …
Read More »Aussie game classification receives first major reform in nearly twenty years
It's been a while since the National Classification Scheme in Australia was created in 1996. Needless to say, it's outdated now.
Read More »Capaldi’s Doctor Who heading to Minecraft on Xbox 360
The Minecraft licensing bandwagon continues with news of an official tie-up with the BBC’s cherished sci-fi IP Doctor Who. The BBC Worldwide, Mojang and Microsoft Studios deal will see a number of Time Lord-related assets released over the coming weeks alongside the broadcast of series eight, which kicked off at …
Read More »BioShock costs $18.99 on iPad
Take-Two has decided to charge $18.99 for BioShock on iPad. That’s a bold move for any title on iOS, but especially for one that has been available on consoles and PC since 2007. The release was announced earlier this month and is described as a direct port” although a certain …
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[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity
More than 4 million people have played Core Keeper, and every one of them started the same way, waking in a dark cavern beside an ancient Core that has lain dormant for aeons. Pugstorm and Fireshine Games, the game's developer and publisher, have now worked with Scan to build that Core into a real gaming PC. It is one of a kind, and it is the prize in the Global Games Draw, a new prize draw for Into Games, a UK charity that helps young people from working class backgrounds into careers in games. Every entry raises money for that work.
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
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MCV/DEVELOP’s 30 Under 30 – 2026
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards

MCV/DEVELOP News, events, research and jobs from the games industry

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