Nintendo may finally be about to make its long-awaited jump onto iOS. No, the company is not, as previously pledged, enabling Mario to move onto smartphone”, but YouTuber Josh Wittenkeller has said on Twitter that the platform holder IS porting its Pokemon Trading Card Game to iOS. The game was …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Disney Infinity 2.0 Toy Box pack is an alternative to the Marvel SKU
Those with more of an interest that animated Disney characters than Marvel superheroes will be interested to hear of a new Disney Infinity 2.0 bundle. The Toy Box Combo Pack, which is due out on November 7th, will include the game, the 2.0 base, one Merida and one Stitch figure …
Read More »MCV @ GAMESCOM PREVIEW: Skylanders Trap Team
From the moment Bobby Kotick, Activision CEO, bemoaned the poor sales of Wii U, you knew Skylanders had a problem. The record-breaking kids IP that introduced the world to ‘toys-to-life’ was finding it harder and harder to find where the kids were playing. Wii and DS sales had fallen down; …
Read More »MCV @ GAMESCOM PREVIEW: Train Simulator 2015
Dovetail may be expanding into the worlds of fishing and planes, but don’t for a second think the publisher is turning its back on its beloved train series. Train Simulator 2015 hits shelves on September 18th, and the title’s developers are trying to make the game’s various functions easier to …
Read More »MCV @ GAMESCOM PREVIEW: Metro Redux
Metro has been remade. The cult survival horror shooter Metro 2033 and its sequel Metro: Last Light are being remastered for the latest generation bof consoles and PC as the Metro Redux double pack. 2033, which is an adaptation of the Russian novel of the same name, and Last Light …
Read More »MCV @ GAMESCOM PREVIEW: Diablo III: Reaper of Souls – Ultimate Evil Edition
Hell is coming to the PS4 and Xbox One. Diablo III, Blizzard’s gothic RPG which launched on PC in 2012 before coming to PS3 and Xbox 360 last year, is set to hit the current and last console generations on August 19th in the form of the Reaper of Souls …
Read More »League of Legends appears on Coca-Cola
One of the world’s biggest games properties has tied up a deal with the world’s biggest soft drink. Riot Games president and co-founder Marc Merrill tweeted a pair of pictures (which can be seen below) of LoL characters emblazoned on both Coca-Cola bottles and cans. It’s not yet known if …
Read More »MCV @ GAMESCOM PREVIEW: Alien Isolation
In a perfect world it would go without saying that a game based on the Alien IP would be utterly terrifying. But after 2013’s Colonial Marines, you would be forgiven for nassuming this take on the series would also be a shooter – more ‘Aliens’ than ‘Alien’. When it comes …
Read More »MCV @ GAMESCOM PREVIEW: MX vs ATV Supercross
For many firms, purchasing a franchise would be an easy excuse to remake theseries as they see fit. However, in the case of the former THQ IP MX vs ATV, purchased by Nordic Games last April, the publisher stuck by the adage ‘If it ain’t broke, don’t fix it’. When …
Read More »Star Citizen crowdfunding total hits $50m
More than $50 million has been donated to Cloud Imperium Games for the development of upcoming space exploration title Star Citizen. One of the most high-profile examples of crowd-funding, the title has now generated $51,075,243 from 525,131 backers, according to the game’s website. That’s an increase of $10m in the …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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