Intel Developer Blog: A free tool to help you manage the development process
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
MCV @ GAMESCOM INSIGHT: Batman and the rise of the collector’s item
Eric Baesa of creative specialist TAKEOFF discusses the importance of collector’s editions and the power of Batman merchandise. We’ve seen some major changes in the physical world of video games. There have been fewer games released, with an increased focus on digital. But there remains a massive audience of gamers …
Read More »Call of Duty’s three-year dev cycle gives studios "freedom to fail"
The shift from a two-year to a three-year development cycle for the Call of Duty development cycle gives developers more scope to be creative and possibly make mistakes. "That extra year of development time, particularly with the new consoles and the more powerful hardware, has really paid off thus far …
Read More »MCV @ GAMESCOM: Will mobile ever kill off consoles?
At this point, it would be impossible to deny the significance of mobile gaming to the games industry as a whole. Far removed from the sniffy dismissals of ten years ago, mobile gaming has progressed from being the extra novelty on a handset (think Snake) to one of the biggest …
Read More »Warner Bros could resurrect Xbox Entertainment Studios
Hope could yet remain for Microsoft’s ill-fated Xbox Entertainment Studios. As part of its restructuring announcement last month the platform holder revealed that the Santa Monica studio, which was tasked with creating original TV programming for Xbox, was to be closed. But The Hollywood Reporter reveals that talks have taken …
Read More »Minecraft convention cancelled, with $500k unaccounted for
The organisers of a now-cancelled unofficial Minecraft convention are suspected of having made off with over $500k worth of ticket sales. Kotaku reports that the team behind the New York fan convention Mineorama cancelled the event just four days before it was supposed to happen, saying on Twitter that: "It …
Read More »Expect more Sony game announcements at Tokyo Game Show
Sony had to drop some announcements from its Gamescom 2014 presentation as there wasn’t enough time to fit them all in. That’s according to Sony Worldwide Studios boss Shuhei Yoshida who told Famitsu, via Gematsu, that PS4 game announcements will as a result provide the focus of its Tokyo Game …
Read More »Android claimed 84.7% smartphone sales share in Q2 2014
84.7 per cent of smartphones shipped worldwide in the quarter ending June 2014 used Google’s Android operating system. That’s up from 79.6 per cent in the same quarter a year before, IDC data claims. iOS claimed a market share of 11.7 per cent, down from 13 per cent the year …
Read More »VIDEO: World of Warcraft Warlords of Draenor gets release date, dazzling cinematic
As well as making classy MMOs, Blizzard can certainly churn out decent cinematics too. The short below, released alongside confirmation of a November 13th release date for World of Warcraft’s fifth expansion, Warlords of Draenor, is undisputedly fantastic. Players will encounter an epic cast of legendary characters and a huge …
Read More »Rare brand “more valuable” than Kinect Sports
Xbox boss Phil Spencer doesn't want the Twycross studio to become solely associated with motion-controlled series
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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