Fallout: New Vegas studio Obsidian Entertainment has struck a licensing deal with Paizo Publishing to create games based on the Pathfinder IP. The developer’s first project will be a take on the Pathfinder: Adventure card game for smartphones and tablets, but the developer made it clear the partnership is for …
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[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity
More than 4 million people have played Core Keeper, and every one of them started the same way, waki…
[Industry news] Iron Gate and GUNGNIR Books Reveal Official Valheim Comic Book Series
The gods have spoken. Valheim, the Viking phenomenon that conquered the gaming world, is preparing t…
[Industry news] Black Forest Games spins out of THQ Nordic to co-found Third Signal
Third Signal, a new independent group of game development studios, today announced that Black Forest…
MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving…
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
MCV @ GAMESCOM: ‘Clones are holding the industry back,’ says Romero
Veterangames developer John Romero has said clones of popular indie hits are hindering the rise of new genres that could expand the games industry. Using one of his personal favourites – smash hit construction title Minecraft – as an example, the id Software co-founder and designer of Doom said copycats …
Read More »MCV @ GAMESCOM: Ubisoft vows to improve its PC games
Assassin’s Creed publisher Ubisoft says it is making strides in its attempts to win over dissatisfied PC gamers. The firm has come under fire from PC fans in the past for its DRM system and for releasing PC SKUs of games long after their console counterparts. But European bossAlain Corre …
Read More »MCV @ GAMESCOM: ‘Players didn’t understand Destiny until they played the beta,’ says Bungie
Gamerscould not grasp what MMO FPS title Destiny was about prior to its beta. That’s according to the title’s director of production, Jonty Barnes, who told MCV @ Gamescom that this was due to the sheer volumeof content – while players were familiar with individual aspects of the game, as …
Read More »PC version of PES 2015 not the same as PS4 and Xbox One
It sounds as if the PC version of PES 2015 won’t be the same beast as the PS4 and Xbox One game. PC users: same modes and gameplay as PS4/Xbox One. Better visuals than PS3/Xbox 360. A hybrid really,” PES European brand manager Adam Bhatti said on Twitter. Focus was …
Read More »MCV @ GAMESCOM PREVIEW: Dead Island 2
TheCity of Angels becomes the City of the Dead in the next game in Deep Silver’s open-world zombie-bashing RPG series, Dead Island. Dead Island 2 will continue the main storyline told in Dead Island, follow-up Dead Island: Riptide and cartoony spin-off sequel Escape Dead Island (set for release in November). …
Read More »MCV @ GAMESCOM: PS4 goes beyond the core as sales fly past 10 million
TheCEO of PlayStation says the console games industry must go beyond the core gamer if it wants to see the sort of numbers reached by PS2 and Wii again. Speaking to MCV @ Gamescom after the reveal that PS4 sales had shot past 10m units in nine months, Andrew House …
Read More »So we’ll see The Last Guardian at TGS, right?
The Last Guardian was no-where to be seen at Gamescom this week. So a showing at The Tokyo Game Show next month is a given, surely? Nope. Of course not. Sony’s been looking for the right time” to re-announce the missing in action PS3/PS4/PS5 game for very nearly a year …
Read More »Ubisoft assures fans over Assassin’s Creed: Unity microtransactions
The ability to pay cash for upgrades and unlocks in Assassin’s Creed: Unity will not alter the core experience, Ubisoft has vowed. The full extent of the game’s microtransactions has not yet been revealed, but OXM reports that players will be able to pay real money to ‘hack’ items and …
Read More »Phil Spencer: Frame rate more important than resolution
'1080p isn't some mythical, perfect resolution,' says Xbox boss
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[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity
More than 4 million people have played Core Keeper, and every one of them started the same way, waking in a dark cavern beside an ancient Core that has lain dormant for aeons. Pugstorm and Fireshine Games, the game's developer and publisher, have now worked with Scan to build that Core into a real gaming PC. It is one of a kind, and it is the prize in the Global Games Draw, a new prize draw for Into Games, a UK charity that helps young people from working class backgrounds into careers in games. Every entry raises money for that work.
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
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MCV/DEVELOP’s 30 Under 30 – 2026
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards

MCV/DEVELOP News, events, research and jobs from the games industry

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