Denny's departure comes during continued senior shake-up at platform holder
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Women in Games Awards will return in November – and bigger than ever with thanks to headline sponsor Rare
We’ll be celebrating the achievements of women in the industry a little later this year
Read More »Epic Games launches new publishing arm, Epic Games Publishing
New venture promises to "fundamentally changes the developer/publisher model"
Read More »‘Coronavirus threatens the very existence’ of the National Videogame Museum
"We need your help"
Read More »Rezzed Digital debuts today
"Enjoy a little taste of Rezzed from the comfort and safety of their homes"
Read More »Develop:Brighton pushed to November 2020
"We’re obviously disappointed to be making this decision but it wasn’t a difficult one given the current uncertainty"
Read More »Animal Crossing: New Horizons is Japan’s biggest Nintendo Switch launch ever
Hardware sales exceed that of its launch week, too
Read More »Sony slows game download speeds in order to ‘preserve access for the entire internet community’
"We appreciate the support and understanding from our community"
Read More »Half-Life: Alyx records 43,000 concurrent users on launch day
"It's clear that the numbers are held back due to VR requirement"
Read More »Trade body TIGA calls for more government help to support the UK games industry during the COVID-19 crisis
Contribute your thoughts to a new industry survey
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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