EA has pledged up to $2 million in order to support global Coronavirus relief efforts
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
SteelSeries acquires 3D sound company Nahimic
"We're looking forward to bringing cutting-edge audio software technology to gamers everywhere"
Read More »US retailer GameStop forced to close in US state despite claiming it is an ‘essential business’
Management told employees to "wear gloves or even tape plastic bags over their hands"
Read More »TIGA reveals new games industry guide on ‘COVID-19 employment law implications’
The guide has chapters on sick pay, the Coronavirus Job Retention Scheme, time off for dependents, home working, and off-payroll working rules
Read More »Government and video games industry join forces to stop coronavirus spread
Government partners with leading UK video games companies to help get essential health messaging into more UK homes
Read More »Ukie partners with charity CALM to ‘highlight the mental health benefits of bringing people together’ during COVID-19 pandemic
"Gaming can be an incredible force for good, especially during these unprecedented times of quarantine and isolation"
Read More »ESA confirms dates for E3 2021
Expect a "reimagined" event
Read More »Sony says it will do ‘all we can’ to support the individuals on the frontlines of battling COVID-19
"Sony extends its condolences to the families of those who have passed away as a result of the COVID-19 crisis"
Read More »Remember the days when we could gather? Then check out our video from the MCV/DEVELOP Awards night…
The video from the night can be found here, featuring each of our winners, and some rather exceptional dance moves on display.
Read More »The Last of Us Part II delayed due to COVID-19 pandemic
The release of The Last of Us Part II has been delayed "until further notice" due to the COVID-19 pandemic.
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association …
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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