Activision has reported a slight decline in year-on-year net revenue for the quarter ending March 31st. Total net revenue for the period reaches $1,111m, down from $1,324m the year before. Of this, product sales fell from $990m to $769m although subscription, licensing and other revenues climbed from $334m to $342m. …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Strong Q4 leads to annual profit for EA; US Titanfall sales revealed and Respawn deal extended
A decline in physical sales was not enough to stop a strong Q4 help EA to an annual profit for the year ending March 31st. GAAP income for the quarter hit $367m, up from $323m the year before. Digital revenue grew from $453m last year to $491m while physical game …
Read More »Game Engines for Android – free webinar
Intel Developer Blog: How App Game Kit, Marmalade and Project Anarchy are being used to develop Android games
Read More »Nintendo posts third year of losses as Wii U misses targets, expects machine to increase sales in year ahead
Wii U fell just short of Nintendo’s already reduced sales forecasts in Nintendo’s last financial year, leading to a third straight annual loss for the firm. In 2010 Nintendo posted its first ever annual loss, but a repeat in 2013 and yet again in its most recent year makes for …
Read More »Microsoft in negotiations with Showtime for Halo TV deal – report
Microsoft Xbox Entertainment Studios is reportedly in deep negotiations” with cable television network Showtime to create a live-action Halo drama series. Variety reports the two companies are close to a deal,” with the current hangup apparently revolving around how the series would be aired between Showtime’s network and Microsoft’s Xbox …
Read More »Oculus envisions VR MMO with 1bn people
Oculus VR’s future plans include the possibility of an MMO that would simultaneously support 1bn players, CEO Brendan Iribe revealed during technology conference TechCrunch Disrupt NY 2014. The unbelievable number is only possible, Iribe explains, thanks to the company’s recent $2bn Facebook deal – though the executive admits the technology …
Read More »Valve pulls Early Access game Earth: Year 2066 from Steam
Valve has removed Steam Early Access title Earth: Year 2066 from the Steam store, offering refunds to anyone who purchased the title for a limited time. The pulling comes following mounting criticism that the title was released in a disastrous state – with the game being repeatedly labeled as broken,” …
Read More »FAQ: New Star Soccer creator Simon Read
The New Star Games developer gets the rapid-fire question treatment
Read More »Harmonix takes to Kickstarter to fund a new Amplitude
2003 rhythm action title Amplitude could be the subject of an HD remake if a new Kickstarter from Harmonix is successful. The Rock Band and Dance Central developer is looking for $775k to fund the PS4 and PS3 title, of which it has raised $143k with 17 days left to …
Read More »Ubisoft Montreal animation director heads to Naughty Dog
Further changes at Last of Us developer as Jonathan Cooper takes animation role
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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