"We can’t wait to see what more we can do together"
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
505 Games parent company moves to acquire Starbreeze assets
"Digital Bros considers the increase of its interest in Starbreeze AB as a step enabling the Group to exert greater control"
Read More »Tencent seeks ‘full ownership’ of Funcom
"We have had a great relationship with Tencent as our largest shareholder so far and we are excited about this opportunity," says Funcom CEO
Read More »‘Children’s privacy must not be traded in the chase for profit’, says UK ICO as office launches new standards for online privacy
The code now requires digital services to automatically provide children with "a built-in baseline of data protection"
Read More »Regulators say Riot Games needs to up gender discrimination settlement from $10m to $400m
"We are dismayed that the filing downplays and ignores the efforts we have made with respect to diversity, inclusion, and culture over the past 18 months"
Read More »UK developer/publisher Double Eleven expands into Malaysia
"Our Malaysian studio will be there to support and bolster the incredible teams we have working in the UK"
Read More »Making Pandora more Atmos-pheric – how Gearbox Software deployed spatial audio in Borderlands 3
Gearbox Software made spatial audio a priority in Borderlands 3. Mark Petty, Audio Director, shares with us why that decision was made, how they made use of Dolby Atmos and the lessons learned.
Read More »Fourth Floor Creative hires Robert Price as their new chairman
Price spent almost a decade at 20th Century Fox, until its takeover by Disney, and was previously managing director of Future Publishing.
Read More »Sumo looks to improve training and development with two new appointments
"Embracing a learning and development culture is something that we’re passionate about"
Read More »Rockstar responds to reports it received £37.6m in Video Game Tax Relief last year
"For every £1 invested into the games industry via VGTR, it pays back £4 in gross value add into the economy,” says Ukie
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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