"GAME with its extensive retail footprint, needs to restructure and landlords need to work with us in setting realistic, fair rents"
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Only 20 per cent of parents use parental controls but half worry about time kids spend gaming – as Ukie launches Get Smart About P.L.A.Y initiative with Rio Ferdinand
New initiative will promote existing parental controls to the vast majority of parents who do not take advantage of them
Read More »Death Stranding leads the nominations for the 20th annual Game Developers Choice Awards
Control and Outer Wilds also pick up several nominations
Read More »Brenda and John Romero headline Interactive Futures 2020
"Their knowledge will provide delegates with invaluable insight"
Read More »Australia games retailer EB Games to close 19 ‘unprofitable’ stores
"EB Games [will] continue to be one of Australia’s largest specialty retailers"
Read More »Simon Prytherch joins Kwalee as its new head of publishing
"I’m looking forward to working with developers from around the world and recruiting a world-class team"
Read More »Here is the shortlist for this year’s Independent Games Festival (IGF) awards
Winners will each get a $1,000 and collectively share the $20,000 IGF prize pool, including the $10,000 Seumas McNally Grand Prize
Read More »Read the January issue of MCV/DEVELOP online now! Featuring Xbox’s Matt Booty, Catalis’ Dominic Wheatley, Piccolo Studio and much more
Also our regional spotlight on Leamington Spa, 2K's Kelley Gilmore and Katana Zero
Read More »Advertising Standards bans UK PC retailer advert for perpetuating ‘harmful gender stereotypes’
"We considered that the ad [...] implied that only men could excel in [tech] roles"
Read More »GAME launches The New Year Sock Swap and offers store credit for unwanted Christmas socks
The retailer will pass on the socks to "people who actually want them and kickstart 2020 positively"
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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