The company known as Justin.tv has been rebranded as Twitch Interactive. It comes as Twitch announces that it now boasts over one million active broadcasters and averages over 13 billion minutes watched per month from its 45m viewers. The Justin.tv brand, from which Twitch was originally a gaming offshoot, will …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
From indie to in-house: Press Play’s journey to becoming a first-party Microsoft studio
Co-founder Mikkel Thorsted tells Develop how three students went from forming their own indie outfit to becoming a first-party Microsoft studio
Read More »Clash of Clans is making $654k a day
Supercell’s Clash of Clans is certainly showing the established games powerhouses how it’s done. Business Insider reports that AppData numbers suggest the free-to-play smartphone title is making an astonishing $654,000 a day for the Finnish games firm. An App Annie report last month revealed that Clash of Clans is currently …
Read More »Landlords consortium taking GAME to court
GAME is being taken to the Court of Appeal by a number of the country’s largest property companies. The Telegraph reports that a consortium of landlords including Land Securities, Hammerson and British Land are making claims on missed rent payments incurred around the time of GAME’s descent into administration in …
Read More »The challenges of localising MMOs for new territories
Ankama's Olivier Comte on the large undertaking of adapting a game to new countries and cultural tastes
Read More »Japanese Dark Souls 2 Collector’s Edition includes weapon replicas
From Software has revealed what Japanese gamers will be receiving with the Collector’s Edition of Dark Souls 2. Whereas Western gamers get a 30cm/450g Warrior Knight as the standout inclusion, in Japan the SKU comes with a latched hard case containing eight sword and shield replicas. The heaviest of the …
Read More »More than half of PS4 owners have subscribed to PlayStation Plus
PlayStation Plus is proving hugely popular with PS4 owners. CVG reports that Sony CEO Kaz Hirai told investors that "of all the 4.2m PS4s that have moved into the hands of consumers, more than half of those people have signed up for the PS Plus service". There are now also …
Read More »High Street retail offers PC games ‘invaluable exposure’
PC GAMING WEEK: Sales of boxed PC games may have reached their lowest point in history, but the creators of Football Manager and The Sims insist the High Street remains vital. The majority of PC games are bought digitally. Yet Sports Interactive’s Miles Jacobson and The Sims exec producer Rachel …
Read More »Molyneux says Dungeon Keeper revamp is "ridiculous"
Famed UK developer Peter Molyneux has added his voice to the list of those criticising EA’s Dungeon Keeper smartphone remake. "I felt myself turning round saying, ‘What? This is ridiculous. I just want to make a dungeon. I don’t want to schedule it on my alarm clock for six days …
Read More »Dungeon Keeper time delays are ‘ridiculous’, says Molyneux
'I just want to make a dungeon. I don't want to schedule it on my alarm clock for six days to come back for a block to be chipped'
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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