Company had planned a meet and greet with some of the game’s voice actors for the first 150 fans to sign up for the event
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Microsoft launches public preview of Project xCloud
The preview is intended to test the technology of Microsoft’s cloud gaming service, and is currently available in just a few select regions - the US, the UK and South Korea.
Read More »Twitch sees massive growth in non-gaming content
Twitch’s “Just Chatting” category, intended for conversations between streamers and viewers with no requirement for video game content, has grown 36% based on views since its launch in September 2018 - outpacing Twitch’s growth rate as a whole
Read More »Please welcome Chris Wallace – MCV’s new staff writer
Chris comes as a graduate of Cardiff University, with a Master’s degree in Magazine Journalism. During his studies, Chris interned twice at MCV, providing news and features coverage.
Read More »Creative England launches £24 million fund for creative SMEs
"The launch of today’s fund ensures a shift in the ecosystem for lending across the creative industry”
Read More »Hiro Capital launches €100m capital fund to bridge current funding gap in industry
We feel strongly that there's been this capital gap in our set of industries"
Read More »Curve Digital and Testronic acquired by Northedge Capital for £90m
"Our ambition is to build the next major UK owned games business to rival those based in other parts of the world"
Read More »Tax Watch UK calls out Rocksteady and Creative Assembly for ‘playing the system’ for video game tax relief
"It is implausible that the games produced by Rocksteady are loss making"
Read More »Ubisoft outlines plans to develop more of its franchises into TV shows
"Every show has a different target that it’s aiming at and a different format"
Read More »Jobs cut at PlayStation EU on PS5 announcement day as SIE America’s influence grows
"I hate that this is going to be drowned by the PS5 announcement"
Read More »-
[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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