"Join us on our journey as we begin to roll out initial tests"
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
People Can Fly appoints Mateusz Kirstein as new CMO
"The strength and success of People Can Fly is determined by the talented people working in our four studios"
Read More »Manticore Games raises $30 million for new platform that ‘radically’ simplifies how 3D games are made and published
"We have built incredibly sophisticated technology with an easy-to-use interface"
Read More »Nintendo UK teams up with National Students Esports for all-new Super Smash Bros. Ultimate University Championship
"We are delighted to be able to add such a prestigious, sought-after title to the roster"
Read More »Google announces Apple Arcade competitor, Google Play Pass
"There’s always something new to discover"
Read More »Borderlands 3 sells 5m copies in 5 days, becoming the fastest-selling game in 2K history
"Borderlands 3’s incredibly successful launch is a result of the hard work and longstanding partnership between Gearbox Software and 2K"
Read More »Unity Simulation launches to help developers test games at scale with machine learning
The ability to run huge numbers of Unity iterations in the cloud in parallel has numerous useful applications
Read More »Pokémon Go generated $176m in August 2019, its biggest month since 2016
"Outperformance was partly driven by a flurry of in-game events as Niantic capitalised on what is typically the game’s strongest month"
Read More »Global games industry unites for climate change with new initiative, Playing for the Planet
"We know we’ve all got to face up and fess up, and take more positive action"
Read More »Square Enix, Hi-Rez Studios, PlayStation London Studio, and more pledge support of Ukie’s diversity census
"We’re delighted to see even more companies publicly back the diversity census"
Read More »-
[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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