Controller would clip to each side of a smartphone screen
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Walmart issues call to remove violent game signage from its stores but will continue to sell firearms
"It’s obviously a way to shift the blame from the real problem regarding the mass shootings"
Read More »Epic Games is ‘committed’ to loot box transparency across all titles
THQ Nordic states "we do not plan to implement casino-styled mechanics in our games"
Read More »Gaming remains the UK’s biggest entertainment sector ‘by far’
Video game sales account for "nearly half of the combined music, video and games markets"
Read More »NetEase’s new $725m esports park in Shanghai will include facilities for ‘development, team building, and talent training’
“Shanghai has world-class location advantages"
Read More »UK’s Video Game Tax Relief scheme has awarded £324m since 2014
"It is in the interest of our sector that companies continue to apply for it and use the relief to drive investment across the UK," says Ukie
Read More »Women in Games European Conference 2019 will take place in London next month
The tenth annual conference will be held at UAL, London College of Communication on September 11th and 12th
Read More »Nintendo, Microsoft, and Sony will ‘require’ developers to disclose loot boxes odds by 2020
"The video game industry relies on creating relationships with our players based on fun, but just as importantly on trust"
Read More »58% of Take-Two’s Q1 FY20 revenue came from virtual currency, add-on content and in-game purchases
“Fiscal 2020 is off to a terrific start with first quarter operating results that beat our expectations," Take-Two's CEO Strauss Zelnick said
Read More »Epic defends Ooblets developer following abuse over Epic Games Store exclusivity
"We've been getting thousands if not tens of thousands of hateful, threatening messages across every possible platform nonstop," Glumberland said after it signed an exclusivity deal with Epic for the PC release of Ooblets
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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