Games without demos sell twice as many copies

New research suggests that releasing a demo before a game is released with actually damage potential sales, potentially halving the number of copies it will shift. This was revealed by game designer Jesse Schell during the recent Gamelab conference in Barcelona, according to CVG. Schell based his claims on new …

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The Xbox shop is a sign of things to come

Xbox hates retail, right? Before last week’s U-turn, Xbox One was going to destroy the pre-owned market, cripple retail’s one profit-making area, and accelerate the move into digital. It was going to kill GAME and GameStop. MCV has never bought into this argument. For starters, Microsoft has a 429 console …

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State of Decay scores third XBLA UK No.1

For the third week in a row, State of Decay is the best selling Xbox Live Arcade game in the UK. The game has managed to sustain its success and keep Minecraft from its No.1 position for longer than any other game has managed for over a year. Outside of …

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Watch profits grow this year for HTML5 games

Peter Driessen, co-founder of Spil Games, believes that advertisers hold the key to the global acceptance of HTML5 as they look to capitalise on the explosion in mobile gaming. Over the past few months, we have seen the conversation regarding HTML5 for game development evolve. While the format debate is …

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